blender/source/gameengine/GameLogic/SCA_IObject.cpp
Campbell Barton d573e9c539 BGE Python api
Added the method into the PyType so python knows about the methods (its supposed to work this way).
This means in the future the api can use PyType_Ready() to store the methods in the types dictionary.
Python3 removes Py_FindMethod and we should not be using it anyway since its not that efficient.
2009-04-03 04:12:20 +00:00

418 lines
8.9 KiB
C++

/**
* $Id$
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <iostream>
#include "SCA_IObject.h"
#include "SCA_ISensor.h"
#include "SCA_IController.h"
#include "SCA_IActuator.h"
#include "MT_Point3.h"
#include "ListValue.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
MT_Point3 SCA_IObject::m_sDummy=MT_Point3(0,0,0);
SCA_IObject::SCA_IObject(PyTypeObject* T): CValue(T), m_initState(0), m_state(0)
{
m_suspended = false;
}
SCA_IObject::~SCA_IObject()
{
SCA_SensorList::iterator its;
for (its = m_sensors.begin(); !(its == m_sensors.end()); ++its)
{
//Use Delete for sensor to ensure proper cleaning
(*its)->Delete();
//((CValue*)(*its))->Release();
}
SCA_ControllerList::iterator itc;
for (itc = m_controllers.begin(); !(itc == m_controllers.end()); ++itc)
{
//Use Delete for controller to ensure proper cleaning (expression controller)
(*itc)->Delete();
//((CValue*)(*itc))->Release();
}
SCA_ActuatorList::iterator ita;
for (ita = m_registeredActuators.begin(); !(ita==m_registeredActuators.end()); ++ita)
{
(*ita)->UnlinkObject(this);
}
for (ita = m_actuators.begin(); !(ita==m_actuators.end()); ++ita)
{
((CValue*)(*ita))->Release();
}
//T_InterpolatorList::iterator i;
//for (i = m_interpolators.begin(); !(i == m_interpolators.end()); ++i) {
// delete *i;
//}
}
SCA_ControllerList& SCA_IObject::GetControllers()
{
return m_controllers;
}
SCA_SensorList& SCA_IObject::GetSensors()
{
return m_sensors;
}
SCA_ActuatorList& SCA_IObject::GetActuators()
{
return m_actuators;
}
void SCA_IObject::AddSensor(SCA_ISensor* act)
{
act->AddRef();
m_sensors.push_back(act);
}
void SCA_IObject::AddController(SCA_IController* act)
{
act->AddRef();
m_controllers.push_back(act);
}
void SCA_IObject::AddActuator(SCA_IActuator* act)
{
act->AddRef();
m_actuators.push_back(act);
}
void SCA_IObject::RegisterActuator(SCA_IActuator* act)
{
// don't increase ref count, it would create dead lock
m_registeredActuators.push_back(act);
}
void SCA_IObject::UnregisterActuator(SCA_IActuator* act)
{
SCA_ActuatorList::iterator ita;
for (ita = m_registeredActuators.begin(); ita != m_registeredActuators.end(); ita++)
{
if ((*ita) == act) {
(*ita) = m_registeredActuators.back();
m_registeredActuators.pop_back();
break;
}
}
}
void SCA_IObject::SetIgnoreActivityCulling(bool b)
{
m_ignore_activity_culling = b;
}
bool SCA_IObject::GetIgnoreActivityCulling()
{
return m_ignore_activity_culling;
}
void SCA_IObject::ReParentLogic()
{
SCA_ActuatorList& oldactuators = GetActuators();
int act = 0;
SCA_ActuatorList::iterator ita;
for (ita = oldactuators.begin(); !(ita==oldactuators.end()); ++ita)
{
SCA_IActuator* newactuator = (SCA_IActuator*) (*ita)->GetReplica();
newactuator->ReParent(this);
// actuators are initially not connected to any controller
newactuator->SetActive(false);
newactuator->ClrLink();
oldactuators[act++] = newactuator;
}
SCA_ControllerList& oldcontrollers = GetControllers();
int con = 0;
SCA_ControllerList::iterator itc;
for (itc = oldcontrollers.begin(); !(itc==oldcontrollers.end()); ++itc)
{
SCA_IController* newcontroller = (SCA_IController*)(*itc)->GetReplica();
newcontroller->ReParent(this);
newcontroller->SetActive(false);
oldcontrollers[con++]=newcontroller;
}
// convert sensors last so that actuators are already available for Actuator sensor
SCA_SensorList& oldsensors = GetSensors();
int sen = 0;
SCA_SensorList::iterator its;
for (its = oldsensors.begin(); !(its==oldsensors.end()); ++its)
{
SCA_ISensor* newsensor = (SCA_ISensor*)(*its)->GetReplica();
newsensor->ReParent(this);
newsensor->SetActive(false);
// sensors are initially not connected to any controller
newsensor->ClrLink();
oldsensors[sen++] = newsensor;
}
// a new object cannot be client of any actuator
m_registeredActuators.clear();
}
SCA_ISensor* SCA_IObject::FindSensor(const STR_String& sensorname)
{
SCA_ISensor* foundsensor = NULL;
for (SCA_SensorList::iterator its = m_sensors.begin();!(its==m_sensors.end());its++)
{
if ((*its)->GetName() == sensorname)
{
foundsensor = (*its);
break;
}
}
return foundsensor;
}
SCA_IController* SCA_IObject::FindController(const STR_String& controllername)
{
SCA_IController* foundcontroller = NULL;
for (SCA_ControllerList::iterator itc = m_controllers.begin();!(itc==m_controllers.end());itc++)
{
if ((*itc)->GetName() == controllername)
{
foundcontroller = (*itc);
break;
}
}
return foundcontroller;
}
SCA_IActuator* SCA_IObject::FindActuator(const STR_String& actuatorname)
{
SCA_IActuator* foundactuator = NULL;
for (SCA_ActuatorList::iterator ita = m_actuators.begin();!(ita==m_actuators.end());ita++)
{
if ((*ita)->GetName() == actuatorname)
{
foundactuator = (*ita);
break;
}
}
return foundactuator;
}
void SCA_IObject::SetCurrentTime(float currentTime) {
//T_InterpolatorList::iterator i;
//for (i = m_interpolators.begin(); !(i == m_interpolators.end()); ++i) {
// (*i)->Execute(currentTime);
//}
}
#if 0
const MT_Point3& SCA_IObject::ConvertPythonPylist(PyObject* pylist)
{
bool error = false;
m_sDummy = MT_Vector3(0,0,0);
if (pylist->ob_type == &CListValue::Type)
{
CListValue* listval = (CListValue*) pylist;
int numelem = listval->GetCount();
if ( numelem <= 3)
{
int index;
for (index = 0;index<numelem;index++)
{
m_sDummy[index] = listval->GetValue(index)->GetNumber();
}
} else
{
error = true;
}
} else
{
// assert the list is long enough...
int numitems = PyList_Size(pylist);
if (numitems <= 3)
{
int index;
for (index=0;index<numitems;index++)
{
m_sDummy[index] = PyFloat_AsDouble(PyList_GetItem(pylist,index));
}
}
else
{
error = true;
}
}
return m_sDummy;
}
#endif
void SCA_IObject::Suspend()
{
if ((!m_ignore_activity_culling)
&& (!m_suspended)) {
m_suspended = true;
/* flag suspend for all sensors */
SCA_SensorList::iterator i = m_sensors.begin();
while (i != m_sensors.end()) {
(*i)->Suspend();
i++;
}
}
}
void SCA_IObject::Resume(void)
{
if (m_suspended) {
m_suspended = false;
/* unflag suspend for all sensors */
SCA_SensorList::iterator i = m_sensors.begin();
while (i != m_sensors.end()) {
(*i)->Resume();
i++;
}
}
}
void SCA_IObject::SetState(unsigned int state)
{
unsigned int tmpstate;
SCA_ControllerList::iterator contit;
// we will update the state in two steps:
// 1) set the new state bits that are 1
// 2) clr the new state bits that are 0
// This to ensure continuity if a sensor is attached to two states
// that are switching state: no need to deactive and reactive the sensor
tmpstate = m_state | state;
if (tmpstate != m_state)
{
// update the status of the controllers
for (contit = m_controllers.begin(); contit != m_controllers.end(); contit++)
{
(*contit)->ApplyState(tmpstate);
}
}
m_state = state;
if (m_state != tmpstate)
{
for (contit = m_controllers.begin(); contit != m_controllers.end(); contit++)
{
(*contit)->ApplyState(m_state);
}
}
}
/* ------------------------------------------------------------------------- */
/* Python functions */
/* ------------------------------------------------------------------------- */
/* Integration hooks ------------------------------------------------------- */
PyTypeObject SCA_IObject::Type = {
PyObject_HEAD_INIT(&PyType_Type)
0,
"SCA_IObject",
sizeof(SCA_IObject),
0,
PyDestructor,
0,
__getattr,
__setattr,
0, //&MyPyCompare,
__repr,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
Methods
};
PyParentObject SCA_IObject::Parents[] = {
&SCA_IObject::Type,
&CValue::Type,
NULL
};
PyMethodDef SCA_IObject::Methods[] = {
//{"setOrientation", (PyCFunction) SCA_IObject::sPySetOrientation, METH_VARARGS},
//{"getOrientation", (PyCFunction) SCA_IObject::sPyGetOrientation, METH_VARARGS},
{NULL,NULL} //Sentinel
};
PyAttributeDef SCA_IObject::Attributes[] = {
{ NULL } //Sentinel
};
PyObject* SCA_IObject::_getattr(const char *attr) {
_getattr_up(CValue);
}