blender/source/gameengine/Physics/Bullet
Campbell Barton c1b41b20b0 r19455 to Re-enable vertex welding for soft-bodies failed even on simple cases like a cube with scrambled mesh data.
Please test before committing.

m_vertexArray has no doubles now and is not aligned to 3, using m_triFaceArray to get the verts for each face.
2009-03-30 00:40:19 +00:00
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CcdPhysicsController.cpp r19455 to Re-enable vertex welding for soft-bodies failed even on simple cases like a cube with scrambled mesh data. 2009-03-30 00:40:19 +00:00
CcdPhysicsController.h Applied patch #18446, to do versions on damping 2009-03-29 19:54:05 +00:00
CcdPhysicsEnvironment.cpp Fix: The debug lines of Physics Debug Visualization were drawn incorrectly when using overlay scenes (it was using the wrong camera) 2009-03-09 05:01:16 +00:00
CcdPhysicsEnvironment.h Fix: The debug lines of Physics Debug Visualization were drawn incorrectly when using overlay scenes (it was using the wrong camera) 2009-03-09 05:01:16 +00:00
CMakeLists.txt Speedup for bullet creating convex hull meshes 2009-03-22 21:04:28 +00:00
Makefile Speedup for bullet creating convex hull meshes 2009-03-22 21:04:28 +00:00
SConscript Speedup for bullet creating convex hull meshes 2009-03-22 21:04:28 +00:00