blender/intern/cycles
Brecht Van Lommel d57c6748c4 Cycles: optimization for BVH traveral on CPU's with SSE3, using code from Embree.
On the BMW scene, this gives roughly a 10% speedup overall with clang/gcc, and 30%
speedup with visual studio (2008). It turns out visual studio was optimizing the
existing code quite poorly compared to pretty good autovectorization by clang/gcc,
but hand written SSE code also gives a smaller speed boost there.

This code isn't enabled when using the hair minimum width feature yet, need to
make that work with the SSE code still.
2013-06-18 09:36:06 +00:00
..
app Cycles Test App: 2013-01-17 22:51:54 +00:00
blender Cycles: add "Transparent Shadow" option for materials, to disable them per material. 2013-06-18 09:36:00 +00:00
bvh Cycles: optimization for BVH traveral on CPU's with SSE3, using code from Embree. 2013-06-18 09:36:06 +00:00
cmake Cycles / CMake: 2012-11-09 18:31:04 +00:00
device Fix another windows / msvc build error. 2013-06-01 02:39:34 +00:00
doc edits to cycles cmake files so cmake_consistency_check.py can parse them. 2011-11-08 20:27:37 +00:00
kernel Cycles: optimization for BVH traveral on CPU's with SSE3, using code from Embree. 2013-06-18 09:36:06 +00:00
render Cycles: add "Transparent Shadow" option for materials, to disable them per material. 2013-06-18 09:36:00 +00:00
subd Cycles: 2013-06-04 17:20:00 +00:00
util Cycles: optimization for BVH traveral on CPU's with SSE3, using code from Embree. 2013-06-18 09:36:06 +00:00
CMakeLists.txt Fix cycles intersection issue with overlapping faces on windows 32 bit and CPU 2013-02-04 16:12:37 +00:00
SConscript Cycles: 2013-05-09 14:21:36 +00:00