blender/source/gameengine/Physics/common
Erwin Coumans 884a6a6573 #18872 bugfix for torque on dynamic objects
#18893, fix to getParam for generic 6dof constraints
2009-06-06 00:12:49 +00:00
..
CMakeLists.txt Fixed scons and cmake after BGE scenegraph and culling improvements. 2009-04-08 08:22:03 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
PHY_DynamicTypes.h BGE Scenegraph and View frustrum culling improvement. 2009-04-07 22:14:06 +00:00
PHY_IController.cpp BGE Scenegraph and View frustrum culling improvement. 2009-04-07 22:14:06 +00:00
PHY_IController.h BGE Scenegraph and View frustrum culling improvement. 2009-04-07 22:14:06 +00:00
PHY_IGraphicController.cpp BGE Scenegraph and View frustrum culling improvement. 2009-04-07 22:14:06 +00:00
PHY_IGraphicController.h BGE: work around a problem with DBVT culling when graphic objects are rescaled. This happens when objects with very diverse scale are instantiated with dupligroup. The problem remains when the objects are rescaled during the game. The effect of the problem is an inefficient culling: objects can have a bounding box larger than needed. Patch to fix the problem is filed at Bullet forum. 2009-05-01 19:02:23 +00:00
PHY_IMotionState.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
PHY_IMotionState.h BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility. 2009-05-17 12:51:51 +00:00
PHY_IPhysicsController.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
PHY_IPhysicsController.h BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility. 2009-05-17 12:51:51 +00:00
PHY_IPhysicsEnvironment.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
PHY_IPhysicsEnvironment.h #18872 bugfix for torque on dynamic objects 2009-06-06 00:12:49 +00:00
PHY_IVehicle.cpp added more game-engine physics vehicle infrastructure. 2006-01-30 20:49:41 +00:00
PHY_IVehicle.h Removed old Blender/extern/bullet, and upgraded game engine to use Bullet 2.x 2006-11-21 00:53:40 +00:00
PHY_Pro.h BGE Physics 2009-04-14 12:34:39 +00:00
SConscript Fixed scons and cmake after BGE scenegraph and culling improvements. 2009-04-08 08:22:03 +00:00