forked from bartvdbraak/blender
5dde5dd44e
For a real-world distortion the payload is quite uniformly distributed across scanlines. Surely, in the corners more iterations of minimizer is needed, but that happens in threads without scheduling overhead. |
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.. | ||
intern | ||
libmv | ||
third_party/msinttypes | ||
.clang-format | ||
bundle.sh | ||
ChangeLog | ||
CMakeLists.txt | ||
files.txt | ||
libmv-capi.h | ||
mkfiles.sh |