blender/release/scripts/bpymodules/svg2obj.py
Willian Padovani Germano 62147bba30 Scripts (making some changes to the scripts dir):
- moved bpydata/ to scripts/bpydata/ and added a config/ subdir to it;
- created scripts/bpymodules for py modules (also got rid of those "mod_"'s appended to the files);
- updated scripts accordingly.

This will require you to "reinstall" (just copy the scripts/ dir over your older one) if you have a .blender/scripts/ dir somewhere.  Otherwise some scripts won't work.  You can use the updated "Help->System->System Information" script here to check all is fine.  An installer script yet to be written will help users with these issues, specially to make the user defined dir have the same structure expected from the default scripts dir, so the basic facilities (module search; saved config data; scripts: installer, help browser, config editor) are also available for a user's own collection of written and downloaded scripts.

BPython:
- slikdigit's crash was because he had no <home or blender exe location>/.blender/:
  proper check added and also now if all else fails the <cvsblender>/release/scripts/ dir is also searched for scripts.  All this registration dirs stuff is a little messy (installation!), so please report any troubles (I only tested on linux).
- slight change in error report in BPY_interface.c's BPY_menu_do_python; remembering to set globaldict pointer to NULL there, too.
- moved bpy_gethome() to EXPP_interface.[ch]
- "//" as user defined python dir is ignored while looking for scripts, considering it's only a default some users use, not really meant for a scripts dir.
2005-03-21 05:26:52 +00:00

661 lines
18 KiB
Python

"""
SVG 2 OBJ translater, 0.2.6
(c) jm soler juillet/novembre 2004, released under Blender Artistic Licence
for the Blender 2.34/35 Python Scripts Bundle.
#---------------------------------------------------------------------------
# Page officielle :
# http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_import_svg.htm
# Communiquer les problemes et erreurs sur:
# http://www.zoo-logique.org/3D.Blender/newsportal/thread.php?group=3D.Blender
#---------------------------------------------------------------------------
-- Concept : translate SVG file in GEO .obj file and try to load it.
-- Curiousity : the original matrix must be :
0.0 0.0 1.0 0.0
0.0 1.0 0.0 0.0
0.0 0.0 1.0 0.0
0.0 0.0 0.0 1.0
and not:
1.0 0.0 0.0 0.0
0.0 1.0 0.0 0.0
0.0 0.0 1.0 0.0
0.0 0.0 0.0 1.0
-- Options :
SHARP_IMPORT = 0
choise between "As is", "Devide by height" and "Devide by width"
SHARP_IMPORT = 1
no choise
-- Possible bug : sometime, the new curves object's RotY value
jumps to -90.0 degrees without any reason.
Yet done:
M : absolute move to
Z : close path
L : absolute line to
C : absolute curve to
S : absolute curve to with only one handle
l : relative line to 2004/08/03
c : relative curve to 2004/08/03
s : relative curve to with only one handle
To do: A,S,V,H,Q,T,
a,s, m, v, h, q,t
Changelog:
0.1.1 : - control file without extension
0.2.0 : - improved reading of several data of the same type
following the same command (for gimp import)
0.2.1 : - better choice for viewboxing ( takes the viewbox if found,
instead of x,y,width and height
0.2.2 : - read compact path data from Illustrator 10
0.2.3 : - read a few new relative displacements
0.2.4 : - better hash for command with followed by a lone data
(h,v) or uncommun number (a)
0.2.5 : - correction for gimp import
0.2.6 : - correction for illustrator 10 SVG
==================================================================================
=================================================================================="""
SHARP_IMPORT=0
SCALE=1
scale=1
DEBUG =0 #print
DEVELOPPEMENT=0
import sys
#oldpath=sys.path
import Blender
BLversion=Blender.Get('version')
try:
import nt
os=nt
os.sep='\\'
except:
import posix
os=posix
os.sep='/'
def isdir(path):
try:
st = os.stat(path)
return 1
except:
return 0
def split(pathname):
if pathname.find(os.sep)!=-1:
k0=pathname.split(os.sep)
else:
if os.sep=='/':
k0=pathname.split('\\')
else:
k0=pathname.split('/')
directory=pathname.replace(k0[len(k0)-1],'')
Name=k0[len(k0)-1]
return directory, Name
def join(l0,l1):
return l0+os.sep+l1
os.isdir=isdir
os.split=split
os.join=join
def filtreFICHIER(nom):
f=open(nom,'rU')
t=f.read()
f.close()
t=t.replace('\r','')
t=t.replace('\n','')
if t.upper().find('<SVG')==-1 :
name = "OK?%t| Not a valid file or an empty file ... " # if no %xN int is set, indices start from 1
result = Blender.Draw.PupMenu(name)
return "false"
elif t.upper().find('<PATH')==-1:
name = "OK?%t| Sorry, no Path in this file ... " # if no %xN int is set, indices start from 1
result = Blender.Draw.PupMenu(name)
return "false"
else:
return t
#===============================
# Data
#===============================
#===============================
# Blender Curve Data
#===============================
objBEZIER=0
objSURFACE=5
typBEZIER3D=1 #3D
typBEZIER2D=9 #2D
class Bez:
def __init__(self):
self.co=[]
self.ha=[0,0]
class ITEM:
def __init__(self):
self.type = typBEZIER3D,
self.pntsUV = [0,0]
self.resolUV = [32,0]
self.orderUV = [0,0]
self.flagUV = [0,0]
self.Origine = [0.0,0.0]
self.beziers_knot = []
class COURBE:
def __init__(self):
self.magic_number='3DG3'
self.type = objBEZIER
self.number_of_items = 0
self.ext1_ext2 = [0,0]
self.matrix = """0.0 0.0 1.0 0.0
0.0 1.0 0.0 0.0
0.0 0.0 1.0 0.0
0.0 0.0 0.0 1.0 """
self.ITEM = {}
courbes=COURBE()
PATTERN={}
BOUNDINGBOX={'rec':[],'coef':1.0}
npat=0
#=====================================================================
#======== name of the curve in the curves dictionnary ===============
#=====================================================================
n0=0
#=====================================================================
#====================== current Point ================================
#=====================================================================
CP=[0.0,0.0] #currentPoint
#=====================================================================
#===== to compare last position to the original move to displacement =
#===== needed for cyclic definition inAI, EPS forma ================
#=====================================================================
def test_egalitedespositions(f1,f2):
if f1[0]==f2[0] and f1[1]==f2[1]:
return Blender.TRUE
else:
return Blender.FALSE
def Open_GEOfile(dir,nom):
global SCALE,BOUNDINGBOX, scale
if BLversion>=233:
Blender.Load(dir+nom+'OOO.obj', 1)
BO=Blender.Object.Get()
BO[-1].RotY=3.1416
BO[-1].RotZ=3.1416
BO[-1].RotX=3.1416/2.0
if scale==1:
BO[-1].LocY+=BOUNDINGBOX['rec'][3]
else:
BO[-1].LocY+=BOUNDINGBOX['rec'][3]/SCALE
BO[-1].makeDisplayList()
Blender.Window.RedrawAll()
else:
print "Not yet implemented"
def create_GEOtext(courbes):
global SCALE, B, BOUNDINGBOX,scale
r=BOUNDINGBOX['rec']
if scale==1:
SCALE=1.0
elif scale==2:
SCALE=r[2]-r[0]
elif scale==3:
SCALE=r[3]-r[1]
t=[]
t.append(courbes.magic_number+'\n')
t.append(str(courbes.type)+'\n')
t.append(str(courbes.number_of_items)+'\n')
t.append(str(courbes.ext1_ext2[0])+' '+str(courbes.ext1_ext2[1])+'\n')
t.append(courbes.matrix+'\n')
for k in courbes.ITEM.keys():
t.append("%s\n"%courbes.ITEM[k].type)
t.append("%s %s \n"%(courbes.ITEM[k].pntsUV[0],courbes.ITEM[k].pntsUV[1]))
t.append("%s %s \n"%(courbes.ITEM[k].resolUV[0],courbes.ITEM[k].resolUV[1]))
t.append("%s %s \n"%(courbes.ITEM[k].orderUV[0],courbes.ITEM[k].orderUV[1]))
t.append("%s %s \n"%(courbes.ITEM[k].flagUV[0],courbes.ITEM[k].flagUV[1]))
flag =0#courbes.ITEM[k].flagUV[0]
for k2 in range(flag,len(courbes.ITEM[k].beziers_knot)):
#k1 =courbes.ITEM[k].beziers_knot[k2]
k1=ajustement(courbes.ITEM[k].beziers_knot[k2], SCALE)
t.append("%4f 0.0 %4f \n"%(k1[4],k1[5]))
t.append("%4f 0.0 %4f \n"%(k1[0],k1[1]))
t.append("%4f 0.0 %4f \n"%(k1[2],k1[3]))
t.append(str(courbes.ITEM[k].beziers_knot[k2].ha[0])+' '+str(courbes.ITEM[k].beziers_knot[k2].ha[1])+'\n')
return t
def save_GEOfile(dir,nom,t):
f=open(dir+nom+'OOO.obj','w')
f.writelines(t)
f.close()
#warning = "REMINDER : %t | Do not forget to rename your blender file NOW ! %x1"
#result = Blender.Draw.PupMenu(warning)
def filtre_DATA(c,D,n):
global DEBUG,TAGcourbe
l=[]
if len(c[0])==1 and D[c[1]+1].find(',')!=-1:
for n2 in range(1,n+1):
ld=D[c[1]+n2].split(',')
for l_ in ld:
l.append(l_)
elif len(c[0])==1 and D[c[1]+2][0] not in TAGcourbe:
for n2 in range(1,n*2+1):
l.append(D[c[1]+n2])
if DEBUG==1 : print l
return l
#=====================================================================
#===== SVG format : DEBUT =========================
#=====================================================================
def contruit_SYMETRIC(l):
L=[float(l[0]), float(l[1]),
float(l[2]),float(l[3])]
X=L[0]-(L[2]-L[0])
Y=L[1]-(L[3]-L[1])
l =[l[0],l[1],"%4s"%X,"%4s"%Y,l[2],l[3]]
return l
def mouvement_vers(c, D, n0,CP):
global DEBUG,TAGcourbe
#print c,D[c[1]+1]
l=filtre_DATA(c,D,1)
#print l
if n0 in courbes.ITEM.keys():
n0+=1
CP=[l[0],l[1]]
else:
CP=[l[0],l[1]]
courbes.ITEM[n0]=ITEM()
courbes.ITEM[n0].Origine=[l[0],l[1]]
B=Bez()
B.co=[CP[0],CP[1],CP[0],CP[1],CP[0],CP[1]]
B.ha=[0,0]
courbes.ITEM[n0].beziers_knot.append(B)
if DEBUG==1: print courbes.ITEM[n0], CP
return courbes,n0,CP
def boucle_z(c,D,n0,CP): #Z,z
#print c, 'close'
courbes.ITEM[n0].flagUV[0]=1
return courbes,n0,CP
def courbe_vers_s(c,D,n0,CP): #S,s
l=filtre_DATA(c,D,2)
if c[0]=='s':
l=["%4s"%(float(l[0])+float(CP[0])),
"%4s"%(float(l[1])+float(CP[1])),
"%4s"%(float(l[2])+float(CP[0])),
"%4s"%(float(l[3])+float(CP[1]))]
l=contruit_SYMETRIC(l)
B=Bez()
B.co=[l[4],l[5],l[2],l[3],l[0],l[1]] #plus toucher au 2-3
B.ha=[0,0]
BP=courbes.ITEM[n0].beziers_knot[-1]
BP.co[2]=l[2] #4-5 point prec
BP.co[3]=l[3]
courbes.ITEM[n0].beziers_knot.append(B)
if DEBUG==1: print B.co,BP.co
CP=[l[4],l[5]]
if len(D)<c[1]+3 and D[c[1]+3] not in TAGcourbe :
c[1]+=2
courbe_vers_c(c, D, n0,CP)
return courbes,n0,CP
def courbe_vers_a(c,D,n0,CP): #A
#print c
return courbes,n0,CP
def courbe_vers_q(c,D,n0,CP): #Q
#print c
return courbes,n0,CP
def courbe_vers_t(c,D,n0,CP): #T
return courbes,n0,CP
def courbe_vers_c(c, D, n0,CP): #c,C
l=filtre_DATA(c,D,3)
#print l, c, CP
if c[0]=='c':
l=["%4s"%(float(l[0])+float(CP[0])),
"%4s"%(float(l[1])+float(CP[1])),
"%4s"%(float(l[2])+float(CP[0])),
"%4s"%(float(l[3])+float(CP[1])),
"%4s"%(float(l[4])+float(CP[0])),
"%4s"%(float(l[5])+float(CP[1]))]
#print l
B=Bez()
B.co=[l[4],
l[5],
l[0],
l[1],
l[2],
l[3]] #plus toucher au 2-3
B.ha=[0,0]
BP=courbes.ITEM[n0].beziers_knot[-1]
BP.co[2]=l[0]
BP.co[3]=l[1]
courbes.ITEM[n0].beziers_knot.append(B)
if DEBUG==1: print B.co,BP.co
CP=[l[4],l[5]]
if DEBUG==1:
print 'D[c[1]]', D[c[1]], c
print D
if len(D)<c[1]+4 and D[c[1]+4] not in TAGcourbe :
c[1]+=3
courbe_vers_c(c, D, n0,CP)
return courbes,n0,CP
def ligne_tracee_l(c, D, n0,CP): #L,l
#print c
l=filtre_DATA(c,D,1)
if c[0]=='l':
l=["%4s"%(float(l[0])+float(CP[0])),
"%4s"%(float(l[1])+float(CP[1]))]
B=Bez()
B.co=[l[0],l[1],l[0],l[1],l[0],l[1]]
B.ha=[0,0]
courbes.ITEM[n0].beziers_knot.append(B)
CP=[l[0],l[1]]
if len(D)<c[1]+2 and D[c[1]+2] not in TAGcourbe :
c[1]+=1
ligne_tracee_l(c, D, n0,CP) #L
return courbes,n0,CP
def ligne_tracee_h(c,D,n0,CP): #H,h
return courbes,n0,CP
def ligne_tracee_v(c,D,n0,CP): #V
#print c
#CP=[]
return courbes,n0,CP
def boucle_tracee_z(c,D,n0,CP): #Z
#print c
#CP=[]
return courbes,n0,CP
Actions= { "C" : courbe_vers_c,
"A" : courbe_vers_a,
"S" : courbe_vers_s,
"M" : mouvement_vers,
"V" : ligne_tracee_v,
"L" : ligne_tracee_l,
"H" : ligne_tracee_h,
"Z" : boucle_z,
"Q" : courbe_vers_q,
"T" : courbe_vers_t,
"c" : courbe_vers_c,
"a" : courbe_vers_a,
"s" : courbe_vers_s,
"m" : mouvement_vers,
"v" : ligne_tracee_v,
"l" : ligne_tracee_l,
"h" : ligne_tracee_h,
"z" : boucle_z,
"q" : courbe_vers_q,
"T" : courbe_vers_t
}
TAGcourbe=Actions.keys()
def get_content(val,t0):
t=t0[:]
if t.find(' '+val+'="')!=-1:
t=t[t.find(' '+val+'="')+len(' '+val+'="'):]
val=t[:t.find('"')]
t=t[t.find('"'):]
#----------------------------------------------------------------
#print t[:10], val
#wait=raw_input('wait:' )
return t0,val
else:
return t0,0
def get_tag(val,t):
t=t[t.find('<'+val):]
val=t[:t.find('>')+1]
t=t[t.find('>')+1:]
if DEBUG==3 : print t[:10], val
return t,val
def get_val(val,t):
d=""
for l in t:
if l.find(val+'="')!=-1:
d=l[l[:-1].rfind('"')+1:-1]
for nn in d :
if '012345670.'.find(nn)==-1:
d=d.replace(nn,"")
d=float(d)
break
d=0.0
return d
def get_BOUNDBOX(BOUNDINGBOX,SVG,viewbox):
if viewbox==0:
h=get_val('height',SVG)
w=get_val('width',SVG)
BOUNDINGBOX['rec']=[0.0,0.0,w,h]
r=BOUNDINGBOX['rec']
BOUNDINGBOX['coef']=w/h
else:
viewbox=viewbox.split()
BOUNDINGBOX['rec']=[float(viewbox[0]),float(viewbox[1]),float(viewbox[2]),float(viewbox[3])]
r=BOUNDINGBOX['rec']
BOUNDINGBOX['coef']=(r[2]-r[0])/(r[3]-r[1])
return BOUNDINGBOX
def unpack_DATA(DATA):
DATA[0]=DATA[0].replace('-',',-')
for d in Actions.keys():
DATA[0]=DATA[0].replace(d,','+d+',')
DATA[0]=DATA[0].replace(',,',',')
if DATA[0][0]==',':DATA[0]=DATA[0][1:]
if DATA[0][-1]==',':DATA[0]=DATA[0][:-1]
DATA[0]=DATA[0].replace('\n','')
DATA[0]=DATA[0].replace('\t','')
DATA[0]=DATA[0].split(',')
D2=[]
D1=DATA[0]
for cell in range(len(D1)):
if D1[cell] in Actions.keys():
D2.append(D1[cell])
n=1
if D1[cell] not in ['h','v','H','V','a','A']:
while cell+n+1<len(D1) and (D1[cell+n] not in Actions.keys()):
D2.append(D1[cell+n]+','+D1[cell+n+1])
n+=2
elif D1[cell] in ['h','v','H','V']:
while cell+n+1<len(D1) and (D1[cell+n] not in Actions.keys()):
D2.append(D1[cell+n])
n+=1
elif D1[cell] in ['a','A']:
#(rx ry rotation-axe-x drapeau-arc-large drapeau-balayage x y)
#150,150 0 1,0 150,-150
D2.append(D1[cell+n]+','+D1[cell+n+1])
D2.append(D1[cell+n+2])
D2.append(D1[cell+n+3]+','+D1[cell+n+4])
D2.append(D1[cell+n+5]+','+D1[cell+n+6])
n+=7
return D2
def format_PATH(t):
t,PATH=get_tag('path',t)
if PATH.find(' id="')!=-1:
PATH,ID=get_content('id',PATH)
#print 'ident = ', ID
if PATH.find(' STROKE="')!=-1:
PATH,ID=get_content('stroke',PATH)
#print 'path stroke = ', ID
if PATH.find(' stroke-width="')!=-1:
PATH,ID=get_content('stroke-width',PATH)
#print 'path stroke-width = ', ID
if PATH.find(' d="')!=-1:
PATH,D=get_content('d',PATH)
#print "D0= :",D
D=D.split(' ')
try:
while D.index(''):
del D[D.index('')]
except:
pass
#print len(D)
#for D0 in D:
#print " ----> D = :", D0
if len(D)==1 or len(D[0])>1:
D1=[]
for D0 in D:
D1+=unpack_DATA([D0])[:]
D=D1
#print "D2= :",D
return t,D
def scan_FILE(nom):
global CP, courbes, SCALE, DEBUG, BOUNDINGBOX, scale
dir,name=split(nom)
name=name.split('.')
n0=0
result=0
t=filtreFICHIER(nom)
if t!='false':
if not SHARP_IMPORT:
warning = "Select Size : %t| As is %x1 | Scale on Height %x2| Scale on Width %x3"
scale = Blender.Draw.PupMenu(warning)
npat=0
l=0
do=0
t,SVG=get_tag('svg',t)
SVG,viewbox=get_content('viewBox',SVG)
SVG=SVG.split(' ')
if viewbox==0:
BOUNDINGBOX = get_BOUNDBOX(BOUNDINGBOX,SVG,0)
else:
BOUNDINGBOX = get_BOUNDBOX(BOUNDINGBOX,SVG,viewbox)
#print t
while t.find('path')!=-1:
t,D=format_PATH(t)
cursor=0
for cell in D:
if DEBUG==2 : print 'cell : ',cell ,' --'
if len(cell)>=1 and cell[0] in TAGcourbe:
courbes,n0,CP=Actions[cell]([cell,cursor], D, n0,CP)
cursor+=1
courbes.number_of_items=len(courbes.ITEM.keys())
for k in courbes.ITEM.keys():
courbes.ITEM[k].pntsUV[0] =len(courbes.ITEM[k].beziers_knot)
if courbes.number_of_items>0:
if len(PATTERN.keys() )>0:
if DEBUG == 3 : print len(PATTERN.keys() )
t=create_GEOtext(courbes)
save_GEOfile(dir,name[0],t)
Open_GEOfile(dir,name[0])
else:
pass
def ajustement(v,s):
a,b,c,d,e,f=float(v.co[0]),float(v.co[1]),float(v.co[2]),float(v.co[3]),float(v.co[4]),float(v.co[5])
return [a/s,-b/s,c/s,-d/s,e/s,-f/s]
#=====================================================================
#====================== SVG format mouvements ========================
#=====================================================================
#=====================================================================
# une sorte de contournement qui permet d'utiliser la fonction
# et de documenter les variables Window.FileSelector
#=====================================================================
def fonctionSELECT(nom):
scan_FILE(nom)
if DEVELOPPEMENT==1:
Blender.Window.FileSelector (fonctionSELECT, 'SELECT a .SVG FILE')
#sys.path=oldpath