blender/source
Joshua Leung d677e30a04 == Action Editor Drawing - Optimisations (Part 1 out of ?) ==
Now the Action Editor doesn't bother drawing channels which are out of view. This should give some performance improvements when there are many channels with heaps of keyframes, as the keyframes that occur in that channel don't need to be sampled (which is a major performance bottleneck).
2008-01-26 11:29:44 +00:00
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blender == Action Editor Drawing - Optimisations (Part 1 out of ?) == 2008-01-26 11:29:44 +00:00
creator Fixes for CMake. 2008-01-22 05:34:53 +00:00
darwin Filling in branch from trunk 2007-11-06 22:29:20 +00:00
gameengine This is a modified version of this patch: 2007-12-05 16:58:52 +00:00
icons Filling in branch from trunk 2007-11-06 22:29:20 +00:00
kernel Filling in branch from trunk 2007-11-06 22:29:20 +00:00
CMakeLists.txt Filling in branch from trunk 2007-11-06 22:29:20 +00:00
Makefile Needed to add another instance of openNL/SuperLU to the link line 2008-01-21 23:09:23 +00:00
nan_compile.mk some changes needed to get blender compiling with 64bit libs, use the systems Mesa now. 2008-01-04 11:55:37 +00:00
nan_definitions.mk Fixing makefiles for binreloc I made it use flags like other 2008-01-18 21:39:47 +00:00
nan_link.mk some changes needed to get blender compiling with 64bit libs, use the systems Mesa now. 2008-01-04 11:55:37 +00:00
nan_subdirs.mk Filling in branch from trunk 2007-11-06 22:29:20 +00:00
nan_warn.mk Filling in branch from trunk 2007-11-06 22:29:20 +00:00
SConscript Filling in branch from trunk 2007-11-06 22:29:20 +00:00