blender/source/gameengine/Ketsji/KX_SoundActuator.h
Campbell Barton 217bbb7800 BGE Python API
Separate getting a normal attribute and getting __dict__, was having to do too a check for __dict__ on each class (multiple times per getattro call from python) when its not used that often.
2009-04-20 23:17:52 +00:00

133 lines
5.0 KiB
C++

/**
* KX_SoundActuator.h
*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __KX_SOUNDACTUATOR
#define __KX_SOUNDACTUATOR
#include "SCA_IActuator.h"
class KX_SoundActuator : public SCA_IActuator
{
Py_Header;
bool m_lastEvent;
bool m_isplaying;
/* just some handles to the audio-data... */
class SND_SoundObject* m_soundObject;
class SND_Scene* m_soundScene;
short m_startFrame;
short m_endFrame;
bool m_pino;
public:
enum KX_SOUNDACT_TYPE
{
KX_SOUNDACT_NODEF = 0,
KX_SOUNDACT_PLAYSTOP,
KX_SOUNDACT_PLAYEND,
KX_SOUNDACT_LOOPSTOP,
KX_SOUNDACT_LOOPEND,
KX_SOUNDACT_LOOPBIDIRECTIONAL,
KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP,
KX_SOUNDACT_MAX
};
KX_SOUNDACT_TYPE m_type;
KX_SoundActuator(SCA_IObject* gameobj,
class SND_SoundObject* sndobj,
class SND_Scene* sndscene,
KX_SOUNDACT_TYPE type,
short start,
short end,
PyTypeObject* T=&Type);
~KX_SoundActuator();
void setSoundObject(class SND_SoundObject* soundobject);
virtual bool Update(double curtime, bool frame);
CValue* GetReplica();
/* -------------------------------------------------------------------- */
/* Python interface --------------------------------------------------- */
/* -------------------------------------------------------------------- */
virtual PyObject* py_getattro(PyObject *attr);
virtual PyObject* py_getattro_dict();
virtual int py_setattro(PyObject *attr, PyObject* value);
KX_PYMETHOD_DOC_NOARGS(KX_SoundActuator, startSound);
KX_PYMETHOD_DOC_NOARGS(KX_SoundActuator, pauseSound);
KX_PYMETHOD_DOC_NOARGS(KX_SoundActuator, stopSound);
static int pyattr_set_filename(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
static int pyattr_set_gain(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
static int pyattr_set_pitch(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
static int pyattr_set_rollOffFactor(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
static int pyattr_set_looping(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
static int pyattr_set_position(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
static int pyattr_set_velocity(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
static int pyattr_set_orientation(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
static int pyattr_set_type(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
static PyObject* pyattr_get_filename(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_gain(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_pitch(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_looping(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_rollOffFactor(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_position(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_velocity(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_orientation(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_type(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
// Deprecated ----->
KX_PYMETHOD_VARARGS(KX_SoundActuator,SetFilename);
KX_PYMETHOD_NOARGS(KX_SoundActuator,GetFilename);
KX_PYMETHOD_VARARGS(KX_SoundActuator,SetGain);
KX_PYMETHOD_NOARGS(KX_SoundActuator,GetGain);
KX_PYMETHOD_VARARGS(KX_SoundActuator,SetPitch);
KX_PYMETHOD_NOARGS(KX_SoundActuator,GetPitch);
KX_PYMETHOD_VARARGS(KX_SoundActuator,SetRollOffFactor);
KX_PYMETHOD_NOARGS(KX_SoundActuator,GetRollOffFactor);
KX_PYMETHOD_VARARGS(KX_SoundActuator,SetLooping);
KX_PYMETHOD_NOARGS(KX_SoundActuator,GetLooping);
KX_PYMETHOD_VARARGS(KX_SoundActuator,SetPosition);
KX_PYMETHOD_VARARGS(KX_SoundActuator,SetVelocity);
KX_PYMETHOD_VARARGS(KX_SoundActuator,SetOrientation);
KX_PYMETHOD_VARARGS(KX_SoundActuator,SetType);
KX_PYMETHOD_NOARGS(KX_SoundActuator,GetType);
// <-----
};
#endif //__KX_SOUNDACTUATOR