blender/release/scripts/modules/rigify
Campbell Barton d6c583cc54 - use the bone that the type was set for automatic assigned blending property (when blending 2 chains)
- delete the type property from the generated rig so running again wont confuse things
2009-12-09 12:36:13 +00:00
..
__init__.py - use the bone that the type was set for automatic assigned blending property (when blending 2 chains) 2009-12-09 12:36:13 +00:00
arm.py - use the bone that the type was set for automatic assigned blending property (when blending 2 chains) 2009-12-09 12:36:13 +00:00
delta.py white space commit (spaces -> tabs and clearing whitespace) 2009-12-08 07:11:43 +00:00
finger.py pep8 edits and fix some warnings 2009-12-05 22:03:07 +00:00
leg.py - use the bone that the type was set for automatic assigned blending property (when blending 2 chains) 2009-12-09 12:36:13 +00:00
neck.py - modify for Cessens updated spine 2009-12-08 17:00:53 +00:00
palm.py - rewrote arm rig so it creates 2 chains and blend them automatically (like the leg) 2009-12-09 12:00:28 +00:00
spine.py - modify for Cessens updated spine 2009-12-08 17:00:53 +00:00