forked from bartvdbraak/blender
131e5908a6
- EditVlak -> EditFace - variables called 'evl' -> 'efa' - functions with 'vlak' in it now have 'face' Just thought was nice starter for editmesh recode... |
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.. | ||
blender | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |