blender/intern/cycles/device/device_network.cpp
Brecht Van Lommel d7932ceea8 Cycles: multi GPU rendering support.
The rendering device is now set in User Preferences > System, where you can
choose between OpenCL/CUDA and devices. Per scene you can then still choose
to use CPU or GPU rendering.

Load balancing still needs to be improved, now it just splits the entire
render in two, that will be done in a separate commit.
2012-01-09 16:58:01 +00:00

403 lines
8.0 KiB
C++

/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "device.h"
#include "device_intern.h"
#include "device_network.h"
#include "util_foreach.h"
CCL_NAMESPACE_BEGIN
#ifdef WITH_NETWORK
class NetworkDevice : public Device
{
public:
boost::asio::io_service io_service;
tcp::socket socket;
NetworkDevice(const char *address)
: socket(io_service)
{
stringstream portstr;
portstr << SERVER_PORT;
tcp::resolver resolver(io_service);
tcp::resolver::query query(address, portstr.str());
tcp::resolver::iterator endpoint_iterator = resolver.resolve(query);
tcp::resolver::iterator end;
boost::system::error_code error = boost::asio::error::host_not_found;
while(error && endpoint_iterator != end)
{
socket.close();
socket.connect(*endpoint_iterator++, error);
}
if(error)
throw boost::system::system_error(error);
}
~NetworkDevice()
{
}
bool support_full_kernel()
{
return false;
}
string description()
{
RPCSend snd(socket, "description");
snd.write();
RPCReceive rcv(socket);
string desc_string;
*rcv.archive & desc_string;
return desc_string + " (remote)";
}
void mem_alloc(device_memory& mem, MemoryType type)
{
#if 0
RPCSend snd(socket, "mem_alloc");
snd.archive & size & type;
snd.write();
RPCReceive rcv(socket);
device_ptr mem;
*rcv.archive & mem;
return mem;
#endif
}
void mem_copy_to(device_memory& mem)
{
#if 0
RPCSend snd(socket, "mem_copy_to");
snd.archive & mem & size;
snd.write();
snd.write_buffer(host, size);
#endif
}
void mem_copy_from(device_memory& mem, int y, int w, int h, int elem)
{
#if 0
RPCSend snd(socket, "mem_copy_from");
snd.archive & mem & offset & size;
snd.write();
RPCReceive rcv(socket);
rcv.read_buffer(host, size);
#endif
}
void mem_zero(device_memory& mem)
{
#if 0
RPCSend snd(socket, "mem_zero");
snd.archive & mem & size;
snd.write();
#endif
}
void mem_free(device_memory& mem)
{
#if 0
if(mem) {
RPCSend snd(socket, "mem_free");
snd.archive & mem;
snd.write();
}
#endif
}
void const_copy_to(const char *name, void *host, size_t size)
{
RPCSend snd(socket, "const_copy_to");
string name_string(name);
snd.archive & name_string & size;
snd.write();
snd.write_buffer(host, size);
}
void tex_alloc(const char *name, device_memory& mem, bool interpolation, bool periodic)
{
#if 0
RPCSend snd(socket, "tex_alloc");
string name_string(name);
snd.archive & name_string & width & height & datatype & components & interpolation;
snd.write();
size_t size = width*height*components*datatype_size(datatype);
snd.write_buffer(host, size);
RPCReceive rcv(socket);
device_ptr mem;
*rcv.archive & mem;
return mem;
#endif
}
void tex_free(device_memory& mem)
{
#if 0
if(mem) {
RPCSend snd(socket, "tex_free");
snd.archive & mem;
snd.write();
}
#endif
}
void path_trace(int x, int y, int w, int h, device_ptr buffer, device_ptr rng_state, int sample)
{
#if 0
RPCSend snd(socket, "path_trace");
snd.archive & x & y & w & h & buffer & rng_state & sample;
snd.write();
#endif
}
void tonemap(int x, int y, int w, int h, device_ptr rgba, device_ptr buffer, int sample, int resolution)
{
#if 0
RPCSend snd(socket, "tonemap");
snd.archive & x & y & w & h & rgba & buffer & sample & resolution;
snd.write();
#endif
}
void task_add(DeviceTask& task)
{
if(task.type == DeviceTask::TONEMAP)
tonemap(task.x, task.y, task.w, task.h, task.rgba, task.buffer, task.sample, task.resolution);
else if(task.type == DeviceTask::PATH_TRACE)
path_trace(task.x, task.y, task.w, task.h, task.buffer, task.rng_state, task.sample);
}
void task_wait()
{
}
void task_cancel()
{
}
};
Device *device_network_create(DeviceInfo& info, const char *address)
{
return new NetworkDevice(address);
}
void device_network_info(vector<DeviceInfo>& devices)
{
DeviceInfo info;
info.type = DEVICE_NETWORK;
info.description = "Network Device";
info.id = "NETWORK";
info.num = 0;
devices.push_back(info);
}
void Device::server_run()
{
try
{
/* starts thread that responds to discovery requests */
ServerDiscovery discovery;
for(;;)
{
/* accept connection */
boost::asio::io_service io_service;
tcp::acceptor acceptor(io_service, tcp::endpoint(tcp::v4(), SERVER_PORT));
tcp::socket socket(io_service);
acceptor.accept(socket);
/* receive remote function calls */
for(;;) {
RPCReceive rcv(socket);
if(rcv.name == "description") {
string desc = description();
RPCSend snd(socket);
snd.archive & desc;
snd.write();
}
else if(rcv.name == "mem_alloc") {
#if 0
MemoryType type;
size_t size;
device_ptr mem;
*rcv.archive & size & type;
mem = mem_alloc(size, type);
RPCSend snd(socket);
snd.archive & mem;
snd.write();
#endif
}
else if(rcv.name == "mem_copy_to") {
#if 0
device_ptr mem;
size_t size;
*rcv.archive & mem & size;
vector<char> host_vector(size);
rcv.read_buffer(&host_vector[0], size);
mem_copy_to(mem, &host_vector[0], size);
#endif
}
else if(rcv.name == "mem_copy_from") {
#if 0
device_ptr mem;
size_t offset, size;
*rcv.archive & mem & offset & size;
vector<char> host_vector(size);
mem_copy_from(&host_vector[0], mem, offset, size);
RPCSend snd(socket);
snd.write();
snd.write_buffer(&host_vector[0], size);
#endif
}
else if(rcv.name == "mem_zero") {
#if 0
device_ptr mem;
size_t size;
*rcv.archive & mem & size;
mem_zero(mem, size);
#endif
}
else if(rcv.name == "mem_free") {
#if 0
device_ptr mem;
*rcv.archive & mem;
mem_free(mem);
#endif
}
else if(rcv.name == "const_copy_to") {
string name_string;
size_t size;
*rcv.archive & name_string & size;
vector<char> host_vector(size);
rcv.read_buffer(&host_vector[0], size);
const_copy_to(name_string.c_str(), &host_vector[0], size);
}
else if(rcv.name == "tex_alloc") {
#if 0
string name_string;
DataType datatype;
device_ptr mem;
size_t width, height;
int components;
bool interpolation;
*rcv.archive & name_string & width & height & datatype & components & interpolation;
size_t size = width*height*components*datatype_size(datatype);
vector<char> host_vector(size);
rcv.read_buffer(&host_vector[0], size);
mem = tex_alloc(name_string.c_str(), &host_vector[0], width, height, datatype, components, interpolation);
RPCSend snd(socket);
snd.archive & mem;
snd.write();
#endif
}
else if(rcv.name == "tex_free") {
#if 0
device_ptr mem;
*rcv.archive & mem;
tex_free(mem);
#endif
}
else if(rcv.name == "path_trace") {
#if 0
device_ptr buffer, rng_state;
int x, y, w, h;
int sample;
*rcv.archive & x & y & w & h & buffer & rng_state & sample;
path_trace(x, y, w, h, buffer, rng_state, sample);
#endif
}
else if(rcv.name == "tonemap") {
#if 0
device_ptr rgba, buffer;
int x, y, w, h;
int sample, resolution;
*rcv.archive & x & y & w & h & rgba & buffer & sample & resolution;
tonemap(x, y, w, h, rgba, buffer, sample, resolution);
#endif
}
}
}
}
catch(exception& e)
{
cerr << "Network server exception: " << e.what() << endl;
}
}
#endif
CCL_NAMESPACE_END