forked from bartvdbraak/blender
4197e37200
active face drawing didnt always work since it used the last selected element for drawing. moved stipple into glutil.c rather then using 128 bytes in the stack for each stipple draw. |
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.. | ||
blender | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
CMakeLists.txt | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |