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Campbell Barton d984c46701 remove type checks on drawing uiList's,
if the list is given the wrong item then the script needs to be fixed, better not fail silently.

left in checks as commented out asserts.
2012-12-28 10:45:59 +00:00
build_files Buildbot: disable Jack for now, it doesn't work when linked statically 2012-12-21 09:37:43 +00:00
doc BGE: Adding a maxJumps to the character controller to adjust how many jumps a character can perform before having to touch the ground. By default this is set to 1, which means a character can only jump once before having to touch the ground again. Setting this to 2 allows for double jumping. 2012-12-26 01:25:53 +00:00
extern Camera tracking: synchronize changes with own branch 2012-12-20 11:03:39 +00:00
intern Fix part of #33662: cycles crash using displacement on meshes with vertices not 2012-12-26 20:59:35 +00:00
release remove type checks on drawing uiList's, 2012-12-28 10:45:59 +00:00
source Yesterday's memory free error fix in IMB_onehalf was wrong, it should 2012-12-28 10:38:07 +00:00
CMakeLists.txt CMake: on linux, make boost now always require multithreaded libs, disabling 2012-12-13 08:46:07 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile code cleanup: comment unused members of bmesh operator slots and some osl style edits. 2012-11-20 14:31:58 +00:00
SConstruct Icons now draw good again! 2012-12-18 19:35:54 +00:00