forked from bartvdbraak/blender
2883110a54
* Windows .exe file now includes the blender icon. * Builds with game engine on Windows only. I tried building the game engine on Linux, but I get weird errors when building with ode. There's a dirty #include path in Physics/BlOde/OdePhysicsEnvironment.cpp (../ode/src/joint.h). gcc doesn't like this somehow. * Other platforms need to add a couple of flags to the SConstruct: use_sumo, use_ode, solid_include and ode_include
7 lines
167 B
Python
7 lines
167 B
Python
Import ('use_gameengine')
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SConscript(['blender/SConscript',
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'kernel/SConscript'])
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if use_gameengine == 'true':
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SConscript (['gameengine/SConscript'])
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