blender/intern/cycles/integrator/denoiser_oidn.h
Brecht Van Lommel fd25e883e2 Cycles: remove prefix from source code file names
Remove prefix of filenames that is the same as the folder name. This used
to help when #includes were using individual files, but now they are always
relative to the cycles root directory and so the prefixes are redundant.

For patches and branches, git merge and rebase should be able to detect the
renames and move over code to the right file.
2021-10-26 15:37:04 +02:00

48 lines
1.6 KiB
C++

/*
* Copyright 2011-2021 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "integrator/denoiser.h"
#include "util/thread.h"
#include "util/unique_ptr.h"
CCL_NAMESPACE_BEGIN
/* Implementation of denoising API which uses OpenImageDenoise library. */
class OIDNDenoiser : public Denoiser {
public:
/* Forwardly declared state which might be using compile-flag specific fields, such as
* OpenImageDenoise device and filter handles. */
class State;
OIDNDenoiser(Device *path_trace_device, const DenoiseParams &params);
virtual bool denoise_buffer(const BufferParams &buffer_params,
RenderBuffers *render_buffers,
const int num_samples,
bool allow_inplace_modification) override;
protected:
virtual uint get_device_type_mask() const override;
/* We only perform one denoising at a time, since OpenImageDenoise itself is multithreaded.
* Use this mutex whenever images are passed to the OIDN and needs to be denoised. */
static thread_mutex mutex_;
};
CCL_NAMESPACE_END