forked from bartvdbraak/blender
d52400bfbd
Notes: * Sequence transform strip uses G.scene global, this is commented out now, should be fixed. * Etch-a-ton code was most difficult to merge. The files already in 2.5 got merged, but no new files were added. Calls to these files are commented out with "XXX etch-a-ton". editarmature.c and transform_snap.c were complex to merge. Martin, please check? * Game engine compiles and links again here for scons/make/cmake (player still fails to link). |
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beos-4.5-i386 | ||
beos-5.0-i386 | ||
datafiles | ||
freedesktop | ||
irix-6.2-mips | ||
plugins | ||
scripts | ||
text | ||
windows | ||
getversion.py | ||
Makefile | ||
VERSION |