blender/intern/opencolorio
Brecht Van Lommel 1e6108e972 OpenColorIO: cache multiple shaders instead of just one.
Fixes constant shader and texture rebuilding when doing animation playback
with multiple editors that use different view transforms.
2018-05-31 11:21:19 +02:00
..
CMakeLists.txt Merge branch 'master' into blender2.8 2017-05-28 17:48:59 +02:00
fallback_impl.cc OCIO: Implement exposure/gamma for fallback implementation 2016-12-02 16:57:00 +01:00
gpu_shader_display_transform_vertex.glsl Cleanup: remove GLSL version checks 2017-05-17 10:46:42 +10:00
gpu_shader_display_transform.glsl Fix T52591: OpenColorIO not working correct with OpenGL core profile on macOS. 2017-08-30 19:59:07 +02:00
ocio_capi.cc Part 1 of D1082 by Troy Sobotka, add API in OCIO for luminance 2015-03-17 14:15:05 +01:00
ocio_capi.h Part 1 of D1082 by Troy Sobotka, add API in OCIO for luminance 2015-03-17 14:15:05 +01:00
ocio_impl_glsl.cc OpenColorIO: cache multiple shaders instead of just one. 2018-05-31 11:21:19 +02:00
ocio_impl.cc Revert "Fix T47869: OpenColorIO Error with unicode path to config file under Windows" 2016-03-23 19:28:16 +01:00
ocio_impl.h Part 1 of D1082 by Troy Sobotka, add API in OCIO for luminance 2015-03-17 14:15:05 +01:00