blender/source/gameengine/GameLogic/SCA_EventManager.cpp

84 lines
1.9 KiB
C++

/**
* $Id$
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include <assert.h>
#include "SCA_EventManager.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
SCA_EventManager::SCA_EventManager(EVENT_MANAGER_TYPE mgrtype)
:m_mgrtype(mgrtype)
{
}
SCA_EventManager::~SCA_EventManager()
{
}
void SCA_EventManager::RemoveSensor(class SCA_ISensor* sensor)
{
std::vector<SCA_ISensor*>::iterator i =
std::find(m_sensors.begin(), m_sensors.end(), sensor);
if (!(i == m_sensors.end()))
{
std::swap(*i, m_sensors.back());
m_sensors.pop_back();
}
}
void SCA_EventManager::NextFrame(double curtime, double fixedtime)
{
NextFrame();
}
void SCA_EventManager::NextFrame()
{
assert(false); // && "Event managers should override a NextFrame method");
}
void SCA_EventManager::EndFrame()
{
}
int SCA_EventManager::GetType()
{
return (int) m_mgrtype;
}