..
properties_data_armature.py
use is rather then == when comparing with singletons (None/False/True), its faster and suggested by pep8
2009-11-22 17:41:35 +00:00
properties_data_bone.py
use is rather then == when comparing with singletons (None/False/True), its faster and suggested by pep8
2009-11-22 17:41:35 +00:00
properties_data_camera.py
Renamed "col2" to "wide_ui" which is more meaningful.
2009-11-19 13:26:51 +00:00
properties_data_curve.py
pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front)
2009-11-21 00:05:43 +00:00
properties_data_empty.py
* More small modifier improvements by nudelZ.
2009-11-20 20:40:29 +00:00
properties_data_lamp.py
* More small modifier improvements by nudelZ.
2009-11-20 20:40:29 +00:00
properties_data_lattice.py
pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front)
2009-11-21 00:05:43 +00:00
properties_data_mesh.py
use is rather then == when comparing with singletons (None/False/True), its faster and suggested by pep8
2009-11-22 17:41:35 +00:00
properties_data_metaball.py
pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front)
2009-11-21 00:05:43 +00:00
properties_data_modifier.py
pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front)
2009-11-21 00:05:43 +00:00
properties_game.py
pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front)
2009-11-21 00:05:43 +00:00
properties_material.py
- hide members of bpy from dir() and autocomp.
2009-11-22 11:23:19 +00:00
properties_object_constraint.py
pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front)
2009-11-21 00:05:43 +00:00
properties_object.py
use is rather then == when comparing with singletons (None/False/True), its faster and suggested by pep8
2009-11-22 17:41:35 +00:00
properties_particle.py
rna functions were getting away with passing the string "True" instead of True, changed get the integer value and test its 1 or 0.
2009-11-22 21:51:12 +00:00
properties_physics_cloth.py
use is rather then == when comparing with singletons (None/False/True), its faster and suggested by pep8
2009-11-22 17:41:35 +00:00
properties_physics_common.py
pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front)
2009-11-21 00:05:43 +00:00
properties_physics_field.py
pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front)
2009-11-21 00:05:43 +00:00
properties_physics_fluid.py
pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front)
2009-11-21 00:05:43 +00:00
properties_physics_smoke.py
use is rather then == when comparing with singletons (None/False/True), its faster and suggested by pep8
2009-11-22 17:41:35 +00:00
properties_physics_softbody.py
use is rather then == when comparing with singletons (None/False/True), its faster and suggested by pep8
2009-11-22 17:41:35 +00:00
properties_render.py
use is rather then == when comparing with singletons (None/False/True), its faster and suggested by pep8
2009-11-22 17:41:35 +00:00
properties_scene.py
use is rather then == when comparing with singletons (None/False/True), its faster and suggested by pep8
2009-11-22 17:41:35 +00:00
properties_texture.py
Renamed "col2" to "wide_ui" which is more meaningful.
2009-11-19 13:26:51 +00:00
properties_world.py
Renamed "col2" to "wide_ui" which is more meaningful.
2009-11-19 13:26:51 +00:00
space_buttons.py
whitespace commit, (was some tabs mixed with spaces too)
2009-11-03 07:23:02 +00:00
space_console.py
pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front)
2009-11-21 00:05:43 +00:00
space_filebrowser.py
whitespace commit, (was some tabs mixed with spaces too)
2009-11-03 07:23:02 +00:00
space_image.py
pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front)
2009-11-21 00:05:43 +00:00
space_info.py
default name of keymap to 'keymap.py' + pedantic pep8 edits
2009-11-18 01:30:28 +00:00
space_logic.py
whitespace commit, (was some tabs mixed with spaces too)
2009-11-03 07:23:02 +00:00
space_node.py
pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front)
2009-11-21 00:05:43 +00:00
space_outliner.py
whitespace commit, (was some tabs mixed with spaces too)
2009-11-03 07:23:02 +00:00
space_sequencer.py
note:
2009-11-22 21:47:55 +00:00
space_text.py
fix for py error when no text is displayed
2009-11-22 15:15:11 +00:00
space_time.py
used py error checking tools to fix some bugs & make pep8 corrections
2009-11-14 13:35:44 +00:00
space_userpref.py
use is rather then == when comparing with singletons (None/False/True), its faster and suggested by pep8
2009-11-22 17:41:35 +00:00
space_view3d_toolbar.py
- added back Shift+Tab to toggle snap
2009-11-21 13:01:28 +00:00
space_view3d.py
remove template uiTemplate_view3d_select_faceselmenu
2009-11-22 10:02:32 +00:00