.. |
KXNetwork
|
BGE build probs with CMake: directory "source/gameengine/SceneGraph"
|
2009-05-26 17:15:29 +00:00 |
BL_BlenderShader.cpp
|
BGE performance, 3rd round: culling and rasterizer.
|
2009-05-07 09:13:01 +00:00 |
BL_BlenderShader.h
|
BGE performance, 3rd round: culling and rasterizer.
|
2009-05-07 09:13:01 +00:00 |
BL_Material.cpp
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BGE: speed up mesh conversion by avoiding allocation/deallocation of material object on each face. The speed up is minor on optimized builds but considerable on less optimized builds, good for debugging large scene.
|
2009-04-29 10:06:38 +00:00 |
BL_Material.h
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BGE: speed up mesh conversion by avoiding allocation/deallocation of material object on each face. The speed up is minor on optimized builds but considerable on less optimized builds, good for debugging large scene.
|
2009-04-29 10:06:38 +00:00 |
BL_Shader.cpp
|
ifdef's for future py3 support, after this adding py3 can mostly be done with defines or batch renaming funcs (with the exception of CListValue slicing)
|
2009-04-29 16:54:45 +00:00 |
BL_Shader.h
|
BGE Python API
|
2009-04-20 23:17:52 +00:00 |
BL_Texture.cpp
|
BGE Python API
|
2009-02-19 13:42:07 +00:00 |
BL_Texture.h
|
Preparation to VideoTexture: everything but the VideoTexture module itself.
|
2008-10-31 21:06:48 +00:00 |
CMakeLists.txt
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added Geometry as a BGE module, removed its dependency on gen_utils.c
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2009-04-30 12:45:13 +00:00 |
KX_BlenderMaterial.cpp
|
BGE Py API
|
2009-05-26 16:15:40 +00:00 |
KX_BlenderMaterial.h
|
BGE: fix memleaks.
|
2009-05-23 14:46:43 +00:00 |
KX_BulletPhysicsController.cpp
|
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
|
2009-05-17 12:51:51 +00:00 |
KX_BulletPhysicsController.h
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BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
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2009-05-17 12:51:51 +00:00 |
KX_Camera.cpp
|
Misc warnings
|
2009-05-26 10:44:14 +00:00 |
KX_Camera.h
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BGE: fix memleaks.
|
2009-05-23 14:46:43 +00:00 |
KX_CameraActuator.cpp
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BGE Py API
|
2009-05-19 07:16:40 +00:00 |
KX_CameraActuator.h
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BGE Python API
|
2009-04-20 23:17:52 +00:00 |
KX_CameraIpoSGController.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_CameraIpoSGController.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_CDActuator.cpp
|
BGE Py API
|
2009-05-19 07:16:40 +00:00 |
KX_CDActuator.h
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BGE Python API
|
2009-04-20 23:17:52 +00:00 |
KX_ClientObjectInfo.h
|
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
|
2009-05-17 12:51:51 +00:00 |
KX_ConstraintActuator.cpp
|
Name attributes added since 2.48a more consistently.
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2009-05-15 03:26:53 +00:00 |
KX_ConstraintActuator.h
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BGE C++ API
|
2009-04-22 14:42:00 +00:00 |
KX_ConstraintWrapper.cpp
|
Misc warnings
|
2009-05-26 10:44:14 +00:00 |
KX_ConstraintWrapper.h
|
Misc warnings
|
2009-05-26 10:44:14 +00:00 |
KX_ConvertPhysicsObject.h
|
Set default constraint solver mode more compatible to Blender 2.48 settings, this fixes rigid body stacking in this blend file:
|
2009-05-23 22:35:47 +00:00 |
KX_ConvertPhysicsObjects.cpp
|
Set default constraint solver mode more compatible to Blender 2.48 settings, this fixes rigid body stacking in this blend file:
|
2009-05-23 22:35:47 +00:00 |
KX_Dome.cpp
|
BGE Dome: removing of size option and adding tilt option.
|
2009-05-17 20:37:13 +00:00 |
KX_Dome.h
|
BGE Dome: removing of size option and adding tilt option.
|
2009-05-17 20:37:13 +00:00 |
KX_EmptyObject.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_EmptyObject.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_GameActuator.cpp
|
BGE: fix memleaks.
|
2009-05-23 14:46:43 +00:00 |
KX_GameActuator.h
|
BGE Python API
|
2009-04-20 23:17:52 +00:00 |
KX_GameObject.cpp
|
BGE modifier: last minute commit to fix a nasty bug with modifers messing the alpha blend mode of the GE. Note the alpha sorting on modified mesh is not implemented so derived mesh should not have alpha faces (clip will work though). Incidently fixed a performance problem in GLSL where the derived mesh was possibly rendered multiple times. Modifier support is still a bit experimental and should not be used in production game.
|
2009-05-29 13:37:51 +00:00 |
KX_GameObject.h
|
BGE Py API
|
2009-05-26 16:15:40 +00:00 |
KX_IInterpolator.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_IPhysicsController.cpp
|
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
|
2009-05-17 12:51:51 +00:00 |
KX_IPhysicsController.h
|
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
|
2009-05-17 12:51:51 +00:00 |
KX_IPO_SGController.cpp
|
BGE bug #18596: No ipo dynamics is 2.49rc1.
|
2009-05-11 23:05:13 +00:00 |
KX_IPO_SGController.h
|
BGE bug #17657 fixed: dRotY doesn't work properly after 90 degrees rotation.
|
2008-09-23 20:07:15 +00:00 |
KX_IpoActuator.cpp
|
Name attributes added since 2.48a more consistently.
|
2009-05-15 03:26:53 +00:00 |
KX_IpoActuator.h
|
BGE C++ API
|
2009-04-22 14:42:00 +00:00 |
KX_IPOTransform.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_IScalarInterpolator.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_ISceneConverter.h
|
Merge of first part of changes from the apricot branch, especially
|
2008-09-04 20:51:28 +00:00 |
KX_ISystem.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_KetsjiEngine.cpp
|
BGE: fix memleaks.
|
2009-05-23 14:46:43 +00:00 |
KX_KetsjiEngine.h
|
BGE: Random sensor will produce true random sequence of events when seed is set to 0 in the GUI (the actual seed value is stored in the sensor seed attribute). Positive values will use fixed pseudo random sequence.
|
2009-05-23 14:40:36 +00:00 |
KX_Light.cpp
|
Fix for: energy IPO not supported in glsl mode (reported in the forum).
|
2009-05-22 06:12:18 +00:00 |
KX_Light.h
|
Fix for: energy IPO not supported in glsl mode (reported in the forum).
|
2009-05-22 06:12:18 +00:00 |
KX_LightIpoSGController.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_LightIpoSGController.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_MaterialIpoController.cpp
|
Win64: please check my changes if you ran across them ;) But should be fine since no additional crashes were reported!
|
2008-08-17 17:08:00 +00:00 |
KX_MaterialIpoController.h
|
BGE patch: approve patch #17312: Multiple material IPOs per mesh in BGE.
|
2008-07-25 13:45:57 +00:00 |
KX_MeshProxy.cpp
|
Misc warnings
|
2009-05-26 10:44:14 +00:00 |
KX_MeshProxy.h
|
BGE performance, 4th round: logic
|
2009-05-10 20:53:58 +00:00 |
KX_MotionState.cpp
|
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
|
2009-05-17 12:51:51 +00:00 |
KX_MotionState.h
|
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
|
2009-05-17 12:51:51 +00:00 |
KX_MouseFocusSensor.cpp
|
BGE performance, 4th round: logic
|
2009-05-10 20:53:58 +00:00 |
KX_MouseFocusSensor.h
|
BGE performance, 4th round: logic
|
2009-05-10 20:53:58 +00:00 |
KX_NearSensor.cpp
|
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
|
2009-05-17 12:51:51 +00:00 |
KX_NearSensor.h
|
BGE: renamed sensor type enum to avoid conflict with mingw (NEAR was causing the problem).
|
2009-05-24 12:53:49 +00:00 |
KX_ObColorIpoSGController.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_ObColorIpoSGController.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_ObjectActuator.cpp
|
BGE #18665: Servo control and relative motion
|
2009-05-18 08:22:51 +00:00 |
KX_ObjectActuator.h
|
BGE #18665: Servo control and relative motion
|
2009-05-18 08:22:51 +00:00 |
KX_OdePhysicsController.cpp
|
BGE patch: dynamically update the coumpound parent shape when parenting to a compound object.
|
2009-01-13 22:59:18 +00:00 |
KX_OdePhysicsController.h
|
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
|
2009-05-17 12:51:51 +00:00 |
KX_OrientationInterpolator.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_OrientationInterpolator.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_ParentActuator.cpp
|
BGE: user control to compound shape and setParent.
|
2009-05-21 13:32:15 +00:00 |
KX_ParentActuator.h
|
BGE: user control to compound shape and setParent.
|
2009-05-21 13:32:15 +00:00 |
KX_PhysicsEngineEnums.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_PhysicsObjectWrapper.cpp
|
ifdef's for future py3 support, after this adding py3 can mostly be done with defines or batch renaming funcs (with the exception of CListValue slicing)
|
2009-04-29 16:54:45 +00:00 |
KX_PhysicsObjectWrapper.h
|
BGE Python API
|
2009-04-20 23:17:52 +00:00 |
KX_PhysicsPropertiesobsolete.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_PolygonMaterial.cpp
|
BGE: fix memleaks.
|
2009-05-23 14:46:43 +00:00 |
KX_PolygonMaterial.h
|
BGE: speed up mesh conversion by avoiding allocation/deallocation of material object on each face. The speed up is minor on optimized builds but considerable on less optimized builds, good for debugging large scene.
|
2009-04-29 10:06:38 +00:00 |
KX_PolyProxy.cpp
|
BGE performance, 4th round: logic
|
2009-05-10 20:53:58 +00:00 |
KX_PolyProxy.h
|
BGE performance, 4th round: logic
|
2009-05-10 20:53:58 +00:00 |
KX_PositionInterpolator.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_PositionInterpolator.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_PyConstraintBinding.cpp
|
PhysicsConstraints.createConstraint:
|
2009-05-24 01:55:24 +00:00 |
KX_PyConstraintBinding.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_PyMath.cpp
|
[#18606] Writing to KX_GameObject.orientation causes crash
|
2009-04-25 07:17:36 +00:00 |
KX_PyMath.h
|
BGE Python API
|
2009-04-20 09:13:59 +00:00 |
KX_PythonInit.cpp
|
BGE PyAPI Bug reported by Pitel on blenderartist.
|
2009-05-26 18:06:09 +00:00 |
KX_PythonInit.h
|
added Geometry as a BGE module, removed its dependency on gen_utils.c
|
2009-04-30 12:45:13 +00:00 |
KX_PythonInitTypes.cpp
|
BGE Py API Bugfixes
|
2009-05-16 00:49:28 +00:00 |
KX_PythonInitTypes.h
|
SVN maintenance.
|
2009-04-13 19:33:22 +00:00 |
KX_PythonSeq.cpp
|
use the same sequence mapping types as CListValue, hopefully this means it will build on different python versions
|
2009-05-10 22:33:21 +00:00 |
KX_PythonSeq.h
|
deprecate controller.getActuator(name) and controller.getSensor(name) for
|
2009-05-10 01:48:14 +00:00 |
KX_RadarSensor.cpp
|
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
|
2009-05-17 12:51:51 +00:00 |
KX_RadarSensor.h
|
BGE: renamed sensor type enum to avoid conflict with mingw (NEAR was causing the problem).
|
2009-05-24 12:53:49 +00:00 |
KX_RayCast.cpp
|
BGE Bugfixes (mostly in the py api)
|
2009-04-05 14:01:49 +00:00 |
KX_RayCast.h
|
BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true face normal and hit polygon information.
|
2008-08-27 19:34:19 +00:00 |
KX_RayEventManager.cpp
|
BGE performance, 4th round: logic
|
2009-05-10 20:53:58 +00:00 |
KX_RayEventManager.h
|
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
|
2008-07-30 17:41:47 +00:00 |
KX_RaySensor.cpp
|
Name attributes added since 2.48a more consistently.
|
2009-05-15 03:26:53 +00:00 |
KX_RaySensor.h
|
BGE performance, 4th round: logic
|
2009-05-10 20:53:58 +00:00 |
KX_SCA_AddObjectActuator.cpp
|
BGE Py API
|
2009-05-19 07:16:40 +00:00 |
KX_SCA_AddObjectActuator.h
|
BGE Python API
|
2009-04-20 23:17:52 +00:00 |
KX_SCA_DynamicActuator.cpp
|
Name attributes added since 2.48a more consistently.
|
2009-05-15 03:26:53 +00:00 |
KX_SCA_DynamicActuator.h
|
BGE Python API
|
2009-04-20 23:17:52 +00:00 |
KX_SCA_EndObjectActuator.cpp
|
ifdef's for future py3 support, after this adding py3 can mostly be done with defines or batch renaming funcs (with the exception of CListValue slicing)
|
2009-04-29 16:54:45 +00:00 |
KX_SCA_EndObjectActuator.h
|
BGE Python API
|
2009-04-20 23:17:52 +00:00 |
KX_SCA_ReplaceMeshActuator.cpp
|
BGE Py API
|
2009-05-19 07:16:40 +00:00 |
KX_SCA_ReplaceMeshActuator.h
|
BGE Python API
|
2009-04-20 23:17:52 +00:00 |
KX_ScalarInterpolator.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_ScalarInterpolator.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_ScalingInterpolator.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_ScalingInterpolator.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_Scene.cpp
|
BGE PyController module reloading didnt check that the base of the function was a module (could be a class).
|
2009-05-23 04:56:37 +00:00 |
KX_Scene.h
|
BGE Py API
|
2009-05-14 07:59:44 +00:00 |
KX_SceneActuator.cpp
|
BGE Py API
|
2009-05-14 07:59:44 +00:00 |
KX_SceneActuator.h
|
BGE Py API
|
2009-05-14 07:59:44 +00:00 |
KX_SG_BoneParentNodeRelationship.cpp
|
BGE performance: second round of scenegraph improvement.
|
2009-05-03 22:29:00 +00:00 |
KX_SG_BoneParentNodeRelationship.h
|
BGE Scenegraph and View frustrum culling improvement.
|
2009-04-07 22:14:06 +00:00 |
KX_SG_NodeRelationships.cpp
|
BGE performance: second round of scenegraph improvement.
|
2009-05-03 22:29:00 +00:00 |
KX_SG_NodeRelationships.h
|
BGE Scenegraph and View frustrum culling improvement.
|
2009-04-07 22:14:06 +00:00 |
KX_SoundActuator.cpp
|
BGE Py API
|
2009-05-19 07:16:40 +00:00 |
KX_SoundActuator.h
|
BGE performance, 4th round: logic
|
2009-05-10 20:53:58 +00:00 |
KX_StateActuator.cpp
|
BGE logic patch: fix another incompatibility with YF.
|
2009-05-20 08:45:42 +00:00 |
KX_StateActuator.h
|
BGE: bookmark option on controller to make them run before all other controllers.
|
2009-05-17 21:50:31 +00:00 |
KX_SumoPhysicsController.cpp
|
BGE patch #18051: add localInertia attribute to GameObject.
|
2009-04-08 16:25:00 +00:00 |
KX_SumoPhysicsController.h
|
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
|
2009-05-17 12:51:51 +00:00 |
KX_TimeCategoryLogger.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_TimeCategoryLogger.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_TimeLogger.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_TimeLogger.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_TouchEventManager.cpp
|
BGE: renamed sensor type enum to avoid conflict with mingw (NEAR was causing the problem).
|
2009-05-24 12:53:49 +00:00 |
KX_TouchEventManager.h
|
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
|
2008-07-30 17:41:47 +00:00 |
KX_TouchSensor.cpp
|
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
|
2009-05-17 12:51:51 +00:00 |
KX_TouchSensor.h
|
BGE: renamed sensor type enum to avoid conflict with mingw (NEAR was causing the problem).
|
2009-05-24 12:53:49 +00:00 |
KX_TrackToActuator.cpp
|
BGE Py API
|
2009-05-19 07:16:40 +00:00 |
KX_TrackToActuator.h
|
BGE C++ API
|
2009-04-22 14:42:00 +00:00 |
KX_VehicleWrapper.cpp
|
python3 compatibility for the BGE api, this only works with scons when WITH_BF_NOBLENDER is enabled.
|
2009-05-07 05:23:15 +00:00 |
KX_VehicleWrapper.h
|
BGE Python API
|
2009-04-20 23:17:52 +00:00 |
KX_VertexProxy.cpp
|
BGE performance, 4th round: logic
|
2009-05-10 20:53:58 +00:00 |
KX_VertexProxy.h
|
BGE performance, 4th round: logic
|
2009-05-10 20:53:58 +00:00 |
KX_VisibilityActuator.cpp
|
Name attributes added since 2.48a more consistently.
|
2009-05-15 03:26:53 +00:00 |
KX_VisibilityActuator.h
|
BGE Python API
|
2009-04-20 23:17:52 +00:00 |
KX_WorldInfo.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_WorldInfo.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_WorldIpoController.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_WorldIpoController.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
Makefile
|
Merge of first part of changes from the apricot branch, especially
|
2008-09-04 20:51:28 +00:00 |
SConscript
|
python3 compatibility for the BGE api, this only works with scons when WITH_BF_NOBLENDER is enabled.
|
2009-05-07 05:23:15 +00:00 |