forked from bartvdbraak/blender
ddcc3f612a
Issue was caused by completely different way how multi-layer EXRs are loading, they're bypassing general image buffer loading functions. Solved by running color space transformation on render result construction from multi-layer EXR image. Also fixed issue with wrong display buffer computing for buffers with less than 4 channels. Issues were: - Display buffer is always expected to be RGBA - OpenColorIO can not apply color space transformations on non-{RGB, RGBA} pixels. |
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SConstruct |