forked from bartvdbraak/blender
dddb9aa30f
1) Added a new operator to swap the order of strips within a track (Alt-F). This makes it possible to select two strips (or more precisely, two islands of consecutive + selected strips) in a single track and change the order in which the appear without needing a extra tracks to perform the move through. As usual, the non-overlapping rules apply, so there may be some cases where swapping in this way is not possible without adjusting the intermediate strips first manually. Otherwise, everything just gets too tricky to manage deciding what adjustments should be done to the obstructing strips to make a fit. 2) Freeing meta-strips didn't free their local data properly (i.e. modifiers they may have had). 3) Adding strips to tracks, where the endframes for the strips overlapped would cause problems with incorrect ordering of strips. I still need to double-check whether evaluation works ok in this case...
198 lines
5.5 KiB
Python
198 lines
5.5 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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class NLA_HT_header(bpy.types.Header):
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bl_space_type = 'NLA_EDITOR'
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def draw(self, context):
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from space_dopesheet import dopesheet_filter
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layout = self.layout
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st = context.space_data
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row = layout.row(align=True)
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row.template_header()
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if context.area.show_menus:
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sub = row.row(align=True)
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sub.menu("NLA_MT_view")
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sub.menu("NLA_MT_select")
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sub.menu("NLA_MT_marker")
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sub.menu("NLA_MT_edit")
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sub.menu("NLA_MT_add")
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dopesheet_filter(layout, context)
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layout.prop(st, "auto_snap", text="")
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class NLA_MT_view(bpy.types.Menu):
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bl_label = "View"
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def draw(self, context):
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layout = self.layout
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st = context.space_data
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layout.column()
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layout.operator("nla.properties", icon='MENU_PANEL')
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layout.separator()
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layout.prop(st, "use_realtime_update")
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layout.prop(st, "show_frame_indicator")
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layout.operator("anim.time_toggle", text="Show Frames" if st.show_seconds else "Show Seconds")
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layout.prop(st, "show_strip_curves")
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layout.separator()
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layout.operator("anim.previewrange_set")
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layout.operator("anim.previewrange_clear")
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layout.separator()
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layout.operator("screen.area_dupli")
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layout.operator("screen.screen_full_area")
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class NLA_MT_select(bpy.types.Menu):
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bl_label = "Select"
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def draw(self, context):
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layout = self.layout
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layout.column()
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# This is a bit misleading as the operator's default text is "Select All" while it actually *toggles* All/None
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layout.operator("nla.select_all_toggle")
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layout.operator("nla.select_all_toggle", text="Invert Selection").invert = True
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layout.separator()
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layout.operator("nla.select_border")
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layout.operator("nla.select_border", text="Border Axis Range").axis_range = True
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class NLA_MT_marker(bpy.types.Menu):
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bl_label = "Marker"
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def draw(self, context):
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layout = self.layout
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#layout.operator_context = 'EXEC_REGION_WIN'
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layout.column()
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layout.operator("marker.add", "Add Marker")
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layout.operator("marker.duplicate", text="Duplicate Marker")
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layout.operator("marker.delete", text="Delete Marker")
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layout.separator()
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layout.operator("marker.rename", text="Rename Marker")
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layout.operator("marker.move", text="Grab/Move Marker")
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class NLA_MT_edit(bpy.types.Menu):
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bl_label = "Edit"
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def draw(self, context):
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layout = self.layout
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scene = context.scene
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layout.column()
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layout.menu("NLA_MT_edit_transform", text="Transform")
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layout.operator_menu_enum("nla.snap", "type", text="Snap")
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layout.separator()
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layout.operator("nla.duplicate")
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layout.operator("nla.split")
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layout.operator("nla.delete")
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layout.separator()
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layout.operator("nla.mute_toggle")
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layout.separator()
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layout.operator("nla.apply_scale")
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layout.operator("nla.clear_scale")
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layout.separator()
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layout.operator("nla.swap")
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layout.operator("nla.move_up")
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layout.operator("nla.move_down")
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# TODO: this really belongs more in a "channel" (or better, "track") menu
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layout.separator()
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layout.operator_menu_enum("anim.channels_move", "direction", text="Track Ordering...")
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layout.separator()
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# TODO: names of these tools for 'tweakmode' need changing?
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if scene.is_nla_tweakmode:
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layout.operator("nla.tweakmode_exit", text="Stop Tweaking Strip Actions")
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else:
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layout.operator("nla.tweakmode_enter", text="Start Tweaking Strip Actions")
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class NLA_MT_add(bpy.types.Menu):
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bl_label = "Add"
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def draw(self, context):
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layout = self.layout
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layout.column()
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layout.operator("nla.actionclip_add")
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layout.operator("nla.transition_add")
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layout.separator()
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layout.operator("nla.meta_add")
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layout.operator("nla.meta_remove")
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layout.separator()
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layout.operator("nla.tracks_add")
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layout.operator("nla.tracks_add", text="Add Tracks Above Selected").above_selected = True
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class NLA_MT_edit_transform(bpy.types.Menu):
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bl_label = "Transform"
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def draw(self, context):
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layout = self.layout
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layout.column()
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layout.operator("transform.translate", text="Grab/Move")
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layout.operator("transform.transform", text="Extend").mode = 'TIME_EXTEND'
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layout.operator("transform.resize", text="Scale")
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def register():
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pass
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def unregister():
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pass
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if __name__ == "__main__":
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register()
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