forked from bartvdbraak/blender
335 lines
11 KiB
XML
335 lines
11 KiB
XML
<?xml version="1.0" encoding = "Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.00"
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Name="EXP_expressions"
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ProjectGUID="{8A5E634D-D1DA-40E9-A3B3-94689A6235DC}"
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SccProjectName=""
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SccLocalPath="">
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<Platforms>
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<Platform
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Name="Win32"/>
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</Platforms>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="$(SolutionDir)obj\windows\gameengine\expressions\debug"
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IntermediateDirectory="$(SolutionDir)obj\windows\gameengine\expressions\debug"
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ConfigurationType="4"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="FALSE"
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system"
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PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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DefaultCharIsUnsigned="TRUE"
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UsePrecompiledHeader="0"
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PrecompiledHeaderFile="$(SolutionDir)obj\windows\gameengine\expressions\debug/EXP_expressions.pch"
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AssemblerListingLocation="$(SolutionDir)obj\windows\gameengine\expressions\debug\"
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ObjectFile="$(SolutionDir)obj\windows\gameengine\expressions\debug\"
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ProgramDataBaseFileName="$(SolutionDir)obj\windows\gameengine\expressions\debug\"
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="3"
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CompileAs="0"
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UndefinePreprocessorDefinitions="_DEBUG"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLibrarianTool"
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="_DEBUG"
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Culture="1033"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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</Configuration>
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<Configuration
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Name="MT DLL Debug|Win32"
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OutputDirectory="$(SolutionDir)obj\windows\gameengine\expressions\mtdll_debug"
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IntermediateDirectory="$(SolutionDir)obj\windows\gameengine\expressions\mtdll_debug"
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ConfigurationType="4"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="FALSE"
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<Tool
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Optimization="0"
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PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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DefaultCharIsUnsigned="TRUE"
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UsePrecompiledHeader="2"
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PrecompiledHeaderFile="$(SolutionDir)obj\windows\gameengine\expressions\mtdll_debug/EXP_expressions.pch"
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AssemblerListingLocation="$(SolutionDir)obj\windows\gameengine\expressions\mtdll_debug\"
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ObjectFile="$(SolutionDir)obj\windows\gameengine\expressions\mtdll_debug\"
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ProgramDataBaseFileName="$(SolutionDir)obj\windows\gameengine\expressions\mtdll_debug\"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="4"
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CompileAs="0"
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UndefinePreprocessorDefinitions="_DEBUG"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile="$(SolutionDir)obj\windows\gameengine\expressions\mtdll_debug\EXP_expressions.lib"
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SuppressStartupBanner="TRUE"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="_DEBUG"
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Culture="1033"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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</Configuration>
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<Configuration
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Name="MT DLL Release|Win32"
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OutputDirectory="$(SolutionDir)obj\windows\gameengine\expressions\mtdll"
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IntermediateDirectory="$(SolutionDir)obj\windows\gameengine\expressions\mtdll"
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ConfigurationType="4"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="FALSE"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories="$(SolutionDir)lib\windows\python\include\python2.0,$(SolutionDir)lib\windows\python\include\python2.0,$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system"
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PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
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StringPooling="TRUE"
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RuntimeLibrary="2"
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EnableFunctionLevelLinking="TRUE"
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DefaultCharIsUnsigned="TRUE"
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UsePrecompiledHeader="2"
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PrecompiledHeaderFile="$(SolutionDir)obj\windows\gameengine\expressions\mtdll/EXP_expressions.pch"
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AssemblerListingLocation="$(SolutionDir)obj\windows\gameengine\expressions\mtdll\"
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ObjectFile="$(SolutionDir)obj\windows\gameengine\expressions\mtdll\"
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ProgramDataBaseFileName="$(SolutionDir)obj\windows\gameengine\expressions\mtdll\"
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CompileAs="0"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile="$(SolutionDir)obj\windows\gameengine\expressions\mtdll\EXP_expressions.lib"
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Culture="1033"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="$(SolutionDir)obj\windows\gameengine\expressions"
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IntermediateDirectory="$(SolutionDir)obj\windows\gameengine\expressions"
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ConfigurationType="4"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="FALSE"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories="c:\cygwin\home\stl,$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system"
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PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="TRUE"
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DefaultCharIsUnsigned="TRUE"
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UsePrecompiledHeader="2"
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PrecompiledHeaderFile="$(SolutionDir)obj\windows\gameengine\expressions\EXP_expressions.pch"
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AssemblerListingLocation="$(SolutionDir)obj\windows\gameengine\expressions\"
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ObjectFile="$(SolutionDir)obj\windows\gameengine\expressions\"
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ProgramDataBaseFileName="$(SolutionDir)obj\windows\gameengine\expressions\"
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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CompileAs="0"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile="$(SolutionDir)obj\windows\gameengine\expressions\EXP_expressions.lib"
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SuppressStartupBanner="TRUE"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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Name="VCPostBuildEventTool"
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CommandLine="ECHO Copying lib
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XCOPY /Y $(SolutionDir)obj\windows\gameengine\expressions\*.lib $(SolutionDir)lib\windows\gameengine\expressions\lib\*.lib
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ECHO Done
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"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="NDEBUG"
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Culture="1033"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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</Configuration>
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</Configurations>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
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<File
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RelativePath="$(SolutionDir)source\gameengine\Expressions\BoolValue.cpp">
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</File>
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<File
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RelativePath="$(SolutionDir)source\gameengine\Expressions\ConstExpr.cpp">
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</File>
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<File
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RelativePath="$(SolutionDir)source\gameengine\Expressions\EXP_C-Api.cpp">
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</File>
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<File
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RelativePath="$(SolutionDir)source\gameengine\Expressions\EmptyValue.cpp">
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</File>
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<File
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RelativePath="$(SolutionDir)source\gameengine\Expressions\ErrorValue.cpp">
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<File
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RelativePath="$(SolutionDir)source\gameengine\Expressions\Expression.cpp">
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<File
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RelativePath="$(SolutionDir)source\gameengine\Expressions\FloatValue.cpp">
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<File
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RelativePath="$(SolutionDir)source\gameengine\Expressions\IdentifierExpr.cpp">
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<File
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RelativePath="$(SolutionDir)source\gameengine\Expressions\IfExpr.cpp">
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RelativePath="$(SolutionDir)source\gameengine\Expressions\InputParser.cpp">
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RelativePath="$(SolutionDir)source\gameengine\Expressions\KX_HashedPtr.cpp">
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<File
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RelativePath="$(SolutionDir)source\gameengine\Expressions\ListValue.cpp">
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<File
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RelativePath="$(SolutionDir)source\gameengine\Expressions\Operator1Expr.cpp">
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</File>
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<File
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RelativePath="$(SolutionDir)source\gameengine\Expressions\Operator2Expr.cpp">
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</File>
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<File
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RelativePath="$(SolutionDir)source\gameengine\Expressions\PyObjectPlus.cpp">
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<File
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RelativePath="$(SolutionDir)source\gameengine\Expressions\StringValue.cpp">
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</File>
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<File
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RelativePath="$(SolutionDir)source\gameengine\Expressions\Value.cpp">
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</File>
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<File
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RelativePath="$(SolutionDir)source\gameengine\Expressions\VectorValue.cpp">
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl">
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<File
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RelativePath="$(SolutionDir)source\gameengine\Expressions\BoolValue.h">
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</File>
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<File
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RelativePath="$(SolutionDir)source\gameengine\Expressions\ConstExpr.h">
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</File>
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<File
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RelativePath="$(SolutionDir)source\gameengine\Expressions\EXP_C-Api.h">
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</File>
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<File
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RelativePath="$(SolutionDir)source\gameengine\Expressions\EmptyValue.h">
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</File>
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<File
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RelativePath="$(SolutionDir)source\gameengine\Expressions\ErrorValue.h">
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<File
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RelativePath="$(SolutionDir)source\gameengine\Expressions\Expression.h">
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RelativePath="$(SolutionDir)source\gameengine\Expressions\IdentifierExpr.h">
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RelativePath="$(SolutionDir)source\gameengine\Expressions\IfExpr.h">
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<File
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RelativePath="$(SolutionDir)source\gameengine\Expressions\InputParser.h">
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<File
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RelativePath="$(SolutionDir)source\gameengine\Expressions\PyObjectPlus.h">
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<Globals>
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</Globals>
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</VisualStudioProject>
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