blender/source/gameengine
Brecht Van Lommel aa0aac706e 2.5
* Optimized RNA property lookups and path resolving, still can be
  much better, but now the 1000 IPO example on bf-taskforce25
  runs at reasonable speed.
* Also an optimization in the depsgraph when dealing with many
  objects, this was actually also a bottleneck here.
2009-06-19 23:05:21 +00:00
..
BlenderRoutines BGE events, not sure every event works as it should but keyboard looking and mouse focus seems to work ok. 2009-06-13 20:58:43 +00:00
Converter BGE: allow action blending by bringing back blend_poses() as game_blend_poses, the new animation system doesnt use it but doesnt have a replacement function so it can be kept for the BGE only. 2009-06-19 16:27:01 +00:00
Expressions Fix for compiler error since BLO_sys_types.h was not in the path 2009-06-18 21:25:21 +00:00
GameLogic svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r20849:20855 2009-06-13 14:07:38 +00:00
GamePlayer 2.5 2009-06-19 23:05:21 +00:00
Ketsji 2.5 2009-06-18 19:25:58 +00:00
Network 2.50: 2009-06-08 20:08:19 +00:00
Physics svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r20855:20928 2009-06-16 14:21:58 +00:00
PyDoc BGE Action Actuator setChannel() function was broken in a number of ways. 2009-06-16 18:25:48 +00:00
Rasterizer merged from trunk 20741:20848 2009-06-13 11:09:13 +00:00
SceneGraph 2.50: 2009-06-08 20:08:19 +00:00
VideoTexture svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r20855:20928 2009-06-16 14:21:58 +00:00
CMakeLists.txt 2.50: 2009-06-08 20:08:19 +00:00
Makefile Makefile fixes for compiling with new videotexture code. 2008-11-02 18:12:45 +00:00
SConscript 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r18677:19317 2009-03-17 21:44:58 +00:00