blender/release/scripts/op
2009-12-18 23:17:23 +00:00
..
add_armature_human.py autorigging front end, access in pose mode armature panel (at the bottom) 2009-12-17 19:48:30 +00:00
add_mesh_torus.py remove ICON prefix from the enum, for python this is redundant eg. 2009-12-10 10:23:53 +00:00
console_python.py String fix and a bunch of PEP8 issues I had collected in the meanwhile. 2009-12-04 17:54:48 +00:00
console_shell.py pep8 warnings, remove unused imports 2009-12-13 22:48:11 +00:00
mesh_skin.py add pep8 headers so these scripts spit out errors when running pep8. 2009-12-13 14:38:30 +00:00
mesh.py pep8 warnings, remove unused imports 2009-12-13 22:48:11 +00:00
object.py make subsurf keys - Ctrl+1,2,3,4, apply to all selected objects. not just the active ones 2009-12-18 23:17:23 +00:00
presets.py add pep8 headers so these scripts spit out errors when running pep8. 2009-12-13 14:38:30 +00:00
screen_play_rendered_anim.py pep8 corrections and no need to use C's _OT_ syntax when accessing operator names from py 2009-12-17 01:21:55 +00:00
uvcalc_follow_active.py pep8 corrections and no need to use C's _OT_ syntax when accessing operator names from py 2009-12-17 01:21:55 +00:00
uvcalc_smart_project.py pep8 warnings, remove unused imports 2009-12-13 22:48:11 +00:00
vertexpaint_dirt.py pep8 warnings, remove unused imports 2009-12-13 22:48:11 +00:00
wm.py use Ellipsis rather then a class defined for an unset value. (since None is valid) 2009-12-14 01:58:08 +00:00