blender/extern/bullet2
Sergey Sharybin de86b7097f Fix T39104: 2 clothes on a collision object cause crash
This was caused by static variables used in plNearestPoints().

For now solved by making the solvers allocated in the stack,
seems no noticeable affect on the simulation speed so far.
2014-03-12 14:48:47 +06:00
..
patches bullet: Remove patch applied upstream 2013-11-04 17:02:01 +00:00
src Fix T39104: 2 clothes on a collision object cause crash 2014-03-12 14:48:47 +06:00
CMakeLists.txt CMake: add fastmath for gcc release flags (OSX had already) 2014-03-12 03:39:12 +11:00
readme.txt bullet: Remove patch applied upstream 2013-11-04 17:02:01 +00:00

This is the new refactored version of Bullet physics library version 2.x

Questions? mail blender at erwincoumans.com, or check the bf-blender mailing list.
Thanks,
Erwin

Apply patches/convex_hull.patch to add access to the convex hull
operation, used in the BMesh convex hull operator.