forked from bartvdbraak/blender
de86b7097f
This was caused by static variables used in plNearestPoints(). For now solved by making the solvers allocated in the stack, seems no noticeable affect on the simulation speed so far. |
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patches | ||
src | ||
CMakeLists.txt | ||
readme.txt |
This is the new refactored version of Bullet physics library version 2.x Questions? mail blender at erwincoumans.com, or check the bf-blender mailing list. Thanks, Erwin Apply patches/convex_hull.patch to add access to the convex hull operation, used in the BMesh convex hull operator.