blender/source/gameengine
Campbell Barton dee32d0b3f BGE Python API
- initialize pythons sys.argv in the blenderplayer
- ignore all arguments after a single " - " in the blenderplayer (like in blender), so args can be passed to the game.
- add a utility function PyOrientationTo() - to take a Py euler, quat or 3x3 matrix and convert into a C++ MT_Matrix3x3.
- add utility function ConvertPythonToMesh to get a RAS_MeshObject from a KX_MeshProxy or a name.
- Added error prefix arguments to ConvertPythonToGameObject, ConvertPythonToMesh and PyOrientationTo so the error messages can include what function they came from.
- deprecated brick.getOwner() for the "owner" attribute.
2009-04-20 09:13:59 +00:00
..
BlenderRoutines BGE Bugfix 2009-04-09 22:15:26 +00:00
Converter BGE Python API 2009-04-19 21:01:12 +00:00
Expressions BGE Python API 2009-04-19 21:01:12 +00:00
GameLogic BGE Python API 2009-04-20 09:13:59 +00:00
GamePlayer BGE Python API 2009-04-20 09:13:59 +00:00
Ketsji BGE Python API 2009-04-20 09:13:59 +00:00
Network BGE patch #18350: Add sendMessage() to GameLogic. Added sendMessage to both GameLogic and KX_GameObject. 2009-04-08 16:57:08 +00:00
Physics BGE Python API 2009-04-19 17:29:07 +00:00
PyDoc BGE Python API 2009-04-20 09:13:59 +00:00
Rasterizer BGE: restore a feature that was lost in 2.48: sharing of display lists between duplicated objects. 2009-04-18 09:14:51 +00:00
SceneGraph BGE Scenegraph and View frustrum culling improvement. 2009-04-07 22:14:06 +00:00
VideoTexture BGE Python API 2009-04-19 21:01:12 +00:00
CMakeLists.txt VideoTexture module. 2008-10-31 22:35:52 +00:00
Makefile Makefile fixes for compiling with new videotexture code. 2008-11-02 18:12:45 +00:00
SConscript Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID. 2009-02-25 12:07:51 +00:00