blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer
2009-09-16 17:43:09 +00:00
..
ARB_multitexture.h adding files from merge. 2009-03-01 06:47:11 +00:00
CMakeLists.txt merge with 2.5/trunk at r23271 2009-09-16 17:43:09 +00:00
EXT_separate_specular_color.h adding files from merge. 2009-03-01 06:47:11 +00:00
glext.h adding files from merge. 2009-03-01 06:47:11 +00:00
Makefile 2.50: 2009-06-08 20:08:19 +00:00
mkglext.py adding files from merge. 2009-03-01 06:47:11 +00:00
RAS_GLExtensionManager.cpp Merge of apricot branch game engine changes into trunk, excluding GLSL. 2008-06-17 10:27:34 +00:00
RAS_GLExtensionManager.h Merge of apricot branch game engine changes into trunk, excluding GLSL. 2008-06-17 10:27:34 +00:00
RAS_ListRasterizer.cpp 2.50: 2009-06-08 20:08:19 +00:00
RAS_ListRasterizer.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
RAS_OpenGLRasterizer.cpp compile-fix 2009-08-27 07:07:41 +00:00
RAS_OpenGLRasterizer.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
RAS_VAOpenGLRasterizer.cpp 2.50: 2009-06-08 20:08:19 +00:00
RAS_VAOpenGLRasterizer.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
SConscript merge with 2.5/trunk at r23271 2009-09-16 17:43:09 +00:00