forked from bartvdbraak/blender
113 lines
2.9 KiB
C++
113 lines
2.9 KiB
C++
/*
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* Manager for mouse events
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*
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*
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file gameengine/GameLogic/SCA_MouseManager.cpp
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* \ingroup gamelogic
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*/
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#ifdef _MSC_VER
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/* This warning tells us about truncation of __long__ stl-generated names.
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* It can occasionally cause DevStudio to have internal compiler warnings. */
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# pragma warning( disable:4786 )
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#endif
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#include "BoolValue.h"
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#include "SCA_MouseManager.h"
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#include "SCA_MouseSensor.h"
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#include "IntValue.h"
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#include "RAS_ICanvas.h"
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SCA_MouseManager::SCA_MouseManager(SCA_LogicManager* logicmgr,
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SCA_IInputDevice* mousedev,
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RAS_ICanvas* canvas)
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: SCA_EventManager(logicmgr, MOUSE_EVENTMGR),
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m_mousedevice (mousedev),
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m_canvas(canvas)
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{
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m_xpos = 0;
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m_ypos = 0;
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}
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SCA_MouseManager::~SCA_MouseManager()
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{
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}
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SCA_IInputDevice* SCA_MouseManager::GetInputDevice()
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{
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return m_mousedevice;
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}
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void SCA_MouseManager::NextFrame()
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{
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if (m_mousedevice)
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{
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SG_DList::iterator<SCA_ISensor> it(m_sensors);
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for (it.begin();!it.end();++it)
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{
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SCA_MouseSensor* mousesensor = (SCA_MouseSensor*)(*it);
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// (0,0) is the Upper Left corner in our local window
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// coordinates
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if (!mousesensor->IsSuspended())
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{
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const SCA_InputEvent& event1 =
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m_mousedevice->GetEventValue(SCA_IInputDevice::KX_MOUSEX);
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const SCA_InputEvent& event2 =
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m_mousedevice->GetEventValue(SCA_IInputDevice::KX_MOUSEY);
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int mx = this->m_canvas->GetMouseX(event1.m_eventval);
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int my = this->m_canvas->GetMouseY(event2.m_eventval);
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mousesensor->setX(mx);
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mousesensor->setY(my);
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mousesensor->Activate(m_logicmgr);
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}
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}
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}
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}
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bool SCA_MouseManager::IsPressed(SCA_IInputDevice::KX_EnumInputs inputcode)
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{
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/* We should guard for non-mouse events maybe? A rather silly side */
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/* effect here is that position-change events are considered presses as */
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/* well. */
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return m_mousedevice->IsPressed(inputcode);
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}
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