forked from bartvdbraak/blender
c7029f06d9
This mode is designed for passive 3D TV: the viewport is split horizontally - left eye above, right eye below - but the original camera viewport is squashed in each half (with half the vertical resolution). This is necessary to restore the aspect ratio in the 3D output because the TV expands each half to the full screen size. |
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.. | ||
CMakeLists.txt | ||
RAS_GLExtensionManager.cpp | ||
RAS_GLExtensionManager.h | ||
RAS_IStorage.h | ||
RAS_ListRasterizer.cpp | ||
RAS_ListRasterizer.h | ||
RAS_OpenGLRasterizer.cpp | ||
RAS_OpenGLRasterizer.h | ||
RAS_StorageIM.cpp | ||
RAS_StorageIM.h | ||
RAS_StorageVA.cpp | ||
RAS_StorageVA.h | ||
RAS_StorageVBO.cpp | ||
RAS_StorageVBO.h | ||
SConscript |