blender/extern/bullet2
Sergej Reich 6ffabfae85 Fix T39646: Rigid Body Constraints non functional on release builds
-ffast-math is evil, not sure why it was enabled...
I seems to work better on OSX but it's still not a good idea.

The SConscript for bullet is a mess, I don't understand why
we use different flags for different platforms in the first place.
Seems to be a historical artifact but I don't know enough about scons
to try and clean it up.
2014-04-09 01:48:44 +02:00
..
patches bullet: Remove patch applied upstream 2013-11-04 17:02:01 +00:00
src Fix T39646: Rigid Body Constraints non functional on release builds 2014-04-09 01:48:44 +02:00
CMakeLists.txt Fix T39646: Rigid Body Constraints non functional on release builds 2014-04-09 01:48:44 +02:00
readme.txt bullet: Remove patch applied upstream 2013-11-04 17:02:01 +00:00

This is the new refactored version of Bullet physics library version 2.x

Questions? mail blender at erwincoumans.com, or check the bf-blender mailing list.
Thanks,
Erwin

Apply patches/convex_hull.patch to add access to the convex hull
operation, used in the BMesh convex hull operator.