forked from bartvdbraak/blender
Brecht Van Lommel
e4b54f44c1
This works the same as the holdout shader and Z mask layer. Combined with overrides in 2.8 this is intended to replace the Z mask layer bits. |
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.. | ||
app | ||
blender | ||
bvh | ||
cmake | ||
device | ||
doc | ||
graph | ||
kernel | ||
render | ||
subd | ||
test | ||
util | ||
CMakeLists.txt |