Go to file
Brecht Van Lommel e02b23b81a Render API: shader script node for custom shaders.
* Shader script node added, which stores either a link to a text datablock or
  file on disk, and has functions to add and remove sockets.
* Callback RenderEngine.update_script_node(self, node) added for render engines
  to compile the shader and update the node with new sockets.

Thanks to Thomas, Lukas and Dalai for the implementation.
2012-11-03 14:32:26 +00:00
build_files Buildbot: hopefully fix for missed sound on glibc2.11 slaves 2012-10-29 18:03:32 +00:00
doc remove unneeded string in datatoc.c and correct some of the context types in our documentation. 2012-11-03 09:14:06 +00:00
extern Patch Bullet to make it's convex hull implementation usable in BMesh 2012-10-23 23:54:02 +00:00
intern Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
release Render API: shader script node for custom shaders. 2012-11-03 14:32:26 +00:00
source Render API: shader script node for custom shaders. 2012-11-03 14:32:26 +00:00
CMakeLists.txt Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
COPYING
GNUmakefile code cleanup: add check spelling osl 2012-10-17 01:53:29 +00:00
SConstruct remove LOD_Decimator (c++ decimator), now replaced by bmesh decimator. also remove CTR c++ classes that are no longer used. 2012-10-22 02:39:26 +00:00