blender/source/gameengine/GameLogic/Joystick
2013-08-29 22:48:37 +00:00
..
SCA_Joystick.cpp Allowing the BGE to build with SDL2. I'm not sure if this is the correct fix yet, but at least it builds. 2013-08-29 22:48:27 +00:00
SCA_Joystick.h BGE: Adding a Python interface for handling joysticks without needing logic bricks. These new SCA_PythonJoystick objects can be accessed using bge.logic.joysticks, which is a list of joysticks. The length of the list is the number of maximum supported joysticks, and indexes that do not have a joystick available are set to None. This means joysticks can be checked for using something like: 2012-12-21 02:28:59 +00:00
SCA_JoystickDefines.h Fix various warnings with clang build, and adjust cmake clang warnings flags 2013-02-26 21:58:06 +00:00
SCA_JoystickEvents.cpp Cleaning up some prints related to SDL. 2013-08-29 22:48:37 +00:00
SCA_JoystickPrivate.h misc edits 2011-10-20 00:19:21 +00:00