blender/intern/cycles/kernel/osl
Sergey Sharybin 5483695698 Cycles: Update some API to be ready for OSL 1.6
While previous code was already compiling with OSL 1.6 it was using some symbols
which were considered deprecated in upstream.

This commit adds some ifdefs, but soon we'll get rid of all them rather soon
with the upcoming OIIO/OSL update.
2016-01-07 14:04:12 +05:00
..
background.cpp Cycles: Support building with latest OSL-1.7dev 2015-09-23 12:27:02 +05:00
bsdf_diffuse_ramp.cpp Cycles: Support building with latest OSL-1.7dev 2015-09-23 12:27:02 +05:00
bsdf_phong_ramp.cpp Cycles: Support building with latest OSL-1.7dev 2015-09-23 12:27:02 +05:00
CMakeLists.txt Cycles / Toon BSDF: 2013-05-23 17:45:20 +00:00
emissive.cpp Cycles: Support building with latest OSL-1.7dev 2015-09-23 12:27:02 +05:00
osl_bssrdf.cpp Cycles: Support building with latest OSL-1.7dev 2015-09-23 12:27:02 +05:00
osl_bssrdf.h Cycles OSL: refactoring to remove all dependencies on builtin OSL closures. 2013-11-29 04:01:07 +01:00
osl_closures.cpp Cleanup for Cycles hair shader ifdefs. 2015-02-18 15:57:39 +01:00
osl_closures.h Fix various compiler warnings. 2015-10-10 17:35:30 +02:00
osl_globals.h Cycles: Update some types used form OSL 2016-01-07 13:15:30 +05:00
osl_services.cpp Cycles: Refactor how we pass bounce info to light path node. 2016-01-06 23:43:29 +01:00
osl_services.h Cycles: Refactor how we pass bounce info to light path node. 2016-01-06 23:43:29 +01:00
osl_shader.cpp Cycles: Update some API to be ready for OSL 1.6 2016-01-07 14:04:12 +05:00
osl_shader.h Cycles: Refactor how we pass bounce info to light path node. 2016-01-06 23:43:29 +01:00