blender/projectfiles_vc9
2009-11-02 06:33:16 +00:00
..
BL_bmesh commit of working copy before merge 2009-10-15 23:59:10 +00:00
blender shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00
gameengine merge with trunk/2.5 at r23876 2009-10-22 23:22:05 +00:00
kernel merge with trunk/2.5 at r23876 2009-10-22 23:22:05 +00:00