forked from bartvdbraak/blender
e47719d253
uv_auto_layout_tex now uses the recently fixed saveRenderedImage - I needed to make clean and make to get it working. |
||
---|---|---|
.. | ||
ai2obj.py | ||
boxpack2d.py | ||
BPyBlender.py | ||
BPyImage.py | ||
BPyMathutils.py | ||
BPyMesh_redux.py | ||
BPyMesh.py | ||
BPyNMesh.py | ||
BPyRegistry.py | ||
defaultdoodads.py | ||
eps2obj.py | ||
gimp2obj.py | ||
meshtools.py | ||
svg2obj.py |