blender/intern/ghost
Brecht Van Lommel 24c0f1873e Fix part of #26850: Cocoa OS X game player was not working, two issues:
* Unlike blender, the game player draws only on windows update callbacks,
  and those wer not implemented.
* Going fullscreen for player was not implemented correct, it expected an
  existing window but actually it should create one.
2011-06-27 13:57:27 +00:00
..
doc This commit fixes up a bunch of svn properties to hopefully make things a little nicer for everyone. 2007-08-28 10:07:08 +00:00
intern Fix part of #26850: Cocoa OS X game player was not working, two issues: 2011-06-27 13:57:27 +00:00
test whitespace edits for bpy api, split some really long lines. 2011-04-30 13:58:31 +00:00
CMakeLists.txt CMake option 'WITH_HEADLESS' to build blender in headless mode (no x11/xlib) with NULL ghost classe. 2011-06-04 14:12:55 +00:00
GHOST_C-api.h Fix [#26981] Command window is not opening in 2.57.0 2011-05-02 08:07:24 +00:00
GHOST_IEvent.h includes for building with gcc 4.6 on fedora. 2011-03-30 16:14:54 +00:00
GHOST_IEventConsumer.h doxygen: fixup and tag intern/ghost. 2011-02-25 11:28:33 +00:00
GHOST_ISystem.h Fix [#26981] Command window is not opening in 2.57.0 2011-05-02 08:07:24 +00:00
GHOST_ISystemPaths.h doxygen: fixup and tag intern/ghost. 2011-02-25 11:28:33 +00:00
GHOST_ITimerTask.h doxygen: fixup and tag intern/ghost. 2011-02-25 11:28:33 +00:00
GHOST_IWindow.h doxygen: fixup and tag intern/ghost. 2011-02-25 11:28:33 +00:00
GHOST_Path-api.h doxygen: fixup and tag intern/ghost. 2011-02-25 11:28:33 +00:00
GHOST_Rect.h doxygen: fixup and tag intern/ghost. 2011-02-25 11:28:33 +00:00
GHOST_Types.h doxygen: fixup and tag intern/ghost. 2011-02-25 11:28:33 +00:00
SConscript add cmake option to build without xinput (tablet support) 2011-03-25 04:56:48 +00:00