blender/source
Jacques Lucke 28df0107d4 Fix T94362: GPUMaterialTexture references freed ImageUser
The issue was caused by rB7e712b2d6a0d257d272ed35622b41d06274af8df
and the fact that `GPUMaterialTexture` contains an `ImageUser *` which
references the `ImageUser` on e.g. `NodeTexImage`.

Since the node tree update refactor, it is possible that the node tree changes
without changing the actual material. Therefore, either the renderer should
check if the node tree has changed or it should not store pointers to data in
node storage. The latter approach is implemented in this patch.

Differential Revision: https://developer.blender.org/D13663
2021-12-25 11:14:02 +01:00
..
blender Fix T94362: GPUMaterialTexture references freed ImageUser 2021-12-25 11:14:02 +01:00
creator Remove G.relbase_valid 2021-12-16 11:41:46 +11:00
tools@26bc78162e Function to return a list of keyframe segments 2021-12-17 22:43:02 +00:00
CMakeLists.txt