blender/source/gameengine/SConscript
Michel Selten 9330e553e8 SCons updates
* libraries are now generated in [BUILD_DIR]/lib
* passed the user_options to all libraries now.
  This means I could remove a couple of Export/Import lines.
* Changed the order in source/blender/src/SConscript and
  source/gameengine/SConscript.
  All libraries are now sorted alphabetically. This has no impact on the build
  process.
2004-02-15 19:25:32 +00:00

22 lines
741 B
Python

Import ('user_options_dict')
SConscript(['BlenderRoutines/SConscript',
'Converter/SConscript',
'Expressions/SConscript',
'GameLogic/SConscript',
'Ketsji/SConscript',
'Ketsji/KXNetwork/SConscript',
'Network/SConscript',
'Network/LoopBackNetwork/SConscript',
'Physics/common/SConscript',
'Physics/Dummy/SConscript',
'Rasterizer/SConscript',
'Rasterizer/RAS_OpenGLRasterizer/SConscript',
'SceneGraph/SConscript'])
if user_options_dict['USE_PHYSICS'] == 'solid':
SConscript(['Physics/Sumo/SConscript'])
if user_options_dict['USE_PHYSICS'] == 'ode':
SConscript(['Physics/BlOde/SConscript'])