forked from bartvdbraak/blender
9330e553e8
* libraries are now generated in [BUILD_DIR]/lib * passed the user_options to all libraries now. This means I could remove a couple of Export/Import lines. * Changed the order in source/blender/src/SConscript and source/gameengine/SConscript. All libraries are now sorted alphabetically. This has no impact on the build process.
22 lines
741 B
Python
22 lines
741 B
Python
Import ('user_options_dict')
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SConscript(['BlenderRoutines/SConscript',
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'Converter/SConscript',
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'Expressions/SConscript',
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'GameLogic/SConscript',
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'Ketsji/SConscript',
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'Ketsji/KXNetwork/SConscript',
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'Network/SConscript',
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'Network/LoopBackNetwork/SConscript',
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'Physics/common/SConscript',
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'Physics/Dummy/SConscript',
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'Rasterizer/SConscript',
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'Rasterizer/RAS_OpenGLRasterizer/SConscript',
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'SceneGraph/SConscript'])
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if user_options_dict['USE_PHYSICS'] == 'solid':
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SConscript(['Physics/Sumo/SConscript'])
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if user_options_dict['USE_PHYSICS'] == 'ode':
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SConscript(['Physics/BlOde/SConscript'])
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