blender/intern/cycles/kernel
Dalai Felinto 3c8ab559a5 Normal Node - Cycles
reviewed by Brecht, with help from Lukas.

Note: dot is reversed compared to Blender.
In Blender Normals point outside, while in Cycles they point inside.
If you use your own custom vector with the Normal Node you will see a difference.
If you feed it with object normals it should work just as good.
2011-12-16 18:15:07 +00:00
..
osl Normal Node - Cycles 2011-12-16 18:15:07 +00:00
svm Normal Node - Cycles 2011-12-16 18:15:07 +00:00
CMakeLists.txt Normal Node - Cycles 2011-12-16 18:15:07 +00:00
kernel_bvh.h Cycles: 2011-12-02 14:26:28 +00:00
kernel_camera.h Cycles: OpenCL tweaks 2011-11-22 13:15:19 +00:00
kernel_compat_cpu.h Cycles: OpenCL tweaks 2011-11-22 13:15:19 +00:00
kernel_compat_cuda.h Cycles: OpenCL tweaks 2011-11-22 13:15:19 +00:00
kernel_compat_opencl.h Cycles: OpenCL tweaks 2011-11-22 13:15:19 +00:00
kernel_differential.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
kernel_displace.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
kernel_emission.h Cycles: add transparent shadow support, i.e. shadows through Transparent BSDF 2011-10-16 17:54:43 +00:00
kernel_film.h Cycles: tweaks to properties and nodes 2011-09-16 13:14:02 +00:00
kernel_globals.h Cycles: OpenCL tweaks 2011-11-22 13:15:19 +00:00
kernel_light.h Cycles: 2011-10-15 23:49:01 +00:00
kernel_math.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
kernel_mbvh.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
kernel_montecarlo.h Cycles: internal changes that should have no effect on user level yet, added 2011-09-27 20:37:24 +00:00
kernel_object.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
kernel_optimized.cpp Fix #29259: cycles issues on certain processors. Now two versions of the kernel 2011-11-15 15:13:38 +00:00
kernel_path.h Cycles: add transparent shadow support, i.e. shadows through Transparent BSDF 2011-10-16 17:54:43 +00:00
kernel_qbvh.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
kernel_random.h Cycles: 2011-11-12 14:29:52 +00:00
kernel_shader.h Cycles: OpenCL tweaks 2011-11-22 13:15:19 +00:00
kernel_textures.h Cycles: internal changes that should have no effect on user level yet, added 2011-09-27 20:37:24 +00:00
kernel_triangle.h Cycles: some steps to getting OpenCL backend to compile. 2011-05-20 12:26:01 +00:00
kernel_types.h Cycles: OpenCL tweaks 2011-11-22 13:15:19 +00:00
kernel.cl Fix #29274: problem compiling cycles opencl kernel from directory with spaces. 2011-11-22 16:38:58 +00:00
kernel.cpp Cycles: internal changes that should have no effect on user level yet, added 2011-09-27 20:37:24 +00:00
kernel.cu Cycles: tweaks to properties and nodes 2011-09-16 13:14:02 +00:00
kernel.h Fix #29259: cycles issues on certain processors. Now two versions of the kernel 2011-11-15 15:13:38 +00:00
SConscript Scons/CUDA 2011-12-08 19:16:43 +00:00