..
BL_ActionActuator.cpp
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
BL_ActionActuator.h
correct fsf address
2010-02-12 13:34:04 +00:00
BL_ArmatureActuator.cpp
replace referenecs to python 2.x
2010-04-20 15:46:28 +00:00
BL_ArmatureActuator.h
correct fsf address
2010-02-12 13:34:04 +00:00
BL_ArmatureChannel.cpp
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
BL_ArmatureChannel.h
correct fsf address
2010-02-12 13:34:04 +00:00
BL_ArmatureConstraint.cpp
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
BL_ArmatureConstraint.h
correct fsf address
2010-02-12 13:34:04 +00:00
BL_ArmatureObject.cpp
ghash alloc string from render branch
2010-05-07 07:54:25 +00:00
BL_ArmatureObject.h
correct fsf address
2010-02-12 13:34:04 +00:00
BL_BlenderDataConversion.cpp
- registration obstacle in game object
2010-06-16 00:23:24 +00:00
BL_BlenderDataConversion.h
correct fsf address
2010-02-12 13:34:04 +00:00
BL_DeformableGameObject.cpp
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
BL_DeformableGameObject.h
correct fsf address
2010-02-12 13:34:04 +00:00
BL_MeshDeformer.cpp
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
BL_MeshDeformer.h
correct fsf address
2010-02-12 13:34:04 +00:00
BL_ModifierDeformer.cpp
synched branch with trunk at revision 29109
2010-05-31 23:44:43 +00:00
BL_ModifierDeformer.h
synched branch with trunk at revision 29109
2010-05-31 23:44:43 +00:00
BL_ShapeActionActuator.cpp
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
BL_ShapeActionActuator.h
correct fsf address
2010-02-12 13:34:04 +00:00
BL_ShapeDeformer.cpp
correct fsf address
2010-02-12 13:34:04 +00:00
BL_ShapeDeformer.h
correct fsf address
2010-02-12 13:34:04 +00:00
BL_SkinDeformer.cpp
correct fsf address
2010-02-12 13:34:04 +00:00
BL_SkinDeformer.h
correct fsf address
2010-02-12 13:34:04 +00:00
BlenderWorldInfo.cpp
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
BlenderWorldInfo.h
correct fsf address
2010-02-12 13:34:04 +00:00
CMakeLists.txt
correct fsf address
2010-02-12 13:34:04 +00:00
KX_BlenderScalarInterpolator.cpp
correct fsf address
2010-02-12 13:34:04 +00:00
KX_BlenderScalarInterpolator.h
correct fsf address
2010-02-12 13:34:04 +00:00
KX_BlenderSceneConverter.cpp
Keying Set Fixes:
2010-03-16 10:18:19 +00:00
KX_BlenderSceneConverter.h
game engine support for recording animation back & some other minor changes.
2010-02-22 12:25:58 +00:00
KX_ConvertActuators.cpp
Added:
2010-06-18 23:48:52 +00:00
KX_ConvertActuators.h
correct fsf address
2010-02-12 13:34:04 +00:00
KX_ConvertControllers.cpp
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
KX_ConvertControllers.h
correct fsf address
2010-02-12 13:34:04 +00:00
KX_ConvertProperties.cpp
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
KX_ConvertProperties.h
correct fsf address
2010-02-12 13:34:04 +00:00
KX_ConvertSensors.cpp
Added F13 - F19 keys for game engine too.
2010-04-20 01:04:00 +00:00
KX_ConvertSensors.h
correct fsf address
2010-02-12 13:34:04 +00:00
KX_IpoConvert.cpp
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
KX_IpoConvert.h
correct fsf address
2010-02-12 13:34:04 +00:00
KX_SoftBodyDeformer.cpp
correct fsf address
2010-02-12 13:34:04 +00:00
KX_SoftBodyDeformer.h
correct fsf address
2010-02-12 13:34:04 +00:00
Makefile
Add include path to find BLO_readfile.h.
2009-11-16 00:44:07 +00:00
SConscript
option to build the BGE without python, uses existing python check (cmake and scons)
2009-09-29 21:42:40 +00:00