.. |
RAS_OpenGLFilters
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
RAS_OpenGLRasterizer
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Added debug circle rendering (extended OglDebugLine to OglDebugShape, created new function KX_RasterizerDrawDebugCircle)
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2010-06-10 00:25:04 +00:00 |
CMakeLists.txt
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BGE 2D Filters: filters run per scene now (fix for [#18152]) - it (slightly) breaks backward compatibility !!!
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2010-03-03 06:38:47 +00:00 |
Makefile
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BGE 2D Filters: filters run per scene now (fix for [#18152]) - it (slightly) breaks backward compatibility !!!
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2010-03-03 06:38:47 +00:00 |
RAS_2DFilterManager.cpp
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remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
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2010-04-18 10:28:37 +00:00 |
RAS_2DFilterManager.h
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BGE 2D Filters: filters run per scene now (fix for [#18152]) - it (slightly) breaks backward compatibility !!!
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2010-03-03 06:38:47 +00:00 |
RAS_BucketManager.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
RAS_BucketManager.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
RAS_CameraData.h
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use BLI_findstring in more places & remove some warnings, no functional changes.
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2010-02-22 09:22:36 +00:00 |
RAS_Deformer.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
RAS_FramingManager.cpp
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remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
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2010-04-18 10:28:37 +00:00 |
RAS_FramingManager.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
RAS_ICanvas.h
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BGE Fix: [#19951] mouse over sensor is broken with letterboxing framing
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2010-04-23 22:48:26 +00:00 |
RAS_IPolygonMaterial.cpp
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remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
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2010-04-18 10:28:37 +00:00 |
RAS_IPolygonMaterial.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
RAS_IRasterizer.h
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Added debug circle rendering (extended OglDebugLine to OglDebugShape, created new function KX_RasterizerDrawDebugCircle)
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2010-06-10 00:25:04 +00:00 |
RAS_IRenderTools.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
RAS_IRenderTools.h
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BGE 2D Filters: filters run per scene now (fix for [#18152]) - it (slightly) breaks backward compatibility !!!
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2010-03-03 06:38:47 +00:00 |
RAS_LightObject.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
RAS_MaterialBucket.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
RAS_MaterialBucket.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
RAS_MeshObject.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
RAS_MeshObject.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
RAS_ObjectColor.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
RAS_Polygon.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
RAS_Polygon.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
RAS_Rect.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
RAS_texmatrix.cpp
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remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
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2010-04-18 10:28:37 +00:00 |
RAS_TexMatrix.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
RAS_TexVert.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
RAS_TexVert.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
SConscript
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BGE: replace mesh works for Soft Body (including reinstantiation of physics soft body mesh).
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2009-11-24 22:44:29 +00:00 |