blender/source
2013-05-25 09:33:08 +00:00
..
blender use math functions rather then macros for bicubic interpolation. 2013-05-25 09:33:08 +00:00
blenderplayer This commit addresses the somewhat weak handling of stackless textures in Blender with default (BI) renderer. To do so, it's defining an "other" texture context, and when in this one, it switches to using the "new shading" texture handling already known with Cycles engine. 2013-05-17 07:10:10 +00:00
creator code cleanup: typo and stop manpage turning '$' into italic. 2013-05-25 02:21:50 +00:00
gameengine code cleanup: split scons includes onto multiple lines, reduce chance of include conflicts later on. 2013-05-20 18:42:28 +00:00
icons Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
tests freestyle lineset tag attribute was defined but not used, also some code cleanup. 2013-04-07 01:38:03 +00:00
CMakeLists.txt
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00