blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer
2012-04-11 08:15:13 +00:00
..
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
RAS_GLExtensionManager.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
RAS_GLExtensionManager.h remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
RAS_ListRasterizer.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
RAS_ListRasterizer.h doxygen: BGE Network, Physics, Rasterizer 2011-02-22 12:42:55 +00:00
RAS_OpenGLRasterizer.cpp code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.) 2012-04-11 08:15:13 +00:00
RAS_OpenGLRasterizer.h style cleanup - remove unneeded ';'s 2012-03-08 03:05:57 +00:00
RAS_VAOpenGLRasterizer.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
RAS_VAOpenGLRasterizer.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00