blender/release
Irie Shinsuke 6669ee4784 Add i18n monospace font (bmonofont-i18n.ttf) which will be used for the text editor and interactive console
This is a mixed font based on DejaVu Sans Mono and including M+1M
Regular and Wen Quan Yi Micro Hei Mono. Versions and licenses of the
included fonts are as follows:

- DejaVu fonts: version 2.33, Bitstream font license and Arev font license and public domain
- M+ fonts: TESTFLIGHT 54, M+ font license
- Wen Quan Yi Micro Hei fonts: version 0.2.0-beta, GPLv3 with font embedding exception or Apache2.0

The font license docs will be added later.
2013-03-12 07:07:04 +00:00
..
bin Workaround for half-transparent windows when running blender-softwaregl 2011-11-15 07:28:18 +00:00
darwin set line endings to native & mime type to text/plain for .app/Contents/MacOS/xxx files. 2012-12-29 03:19:30 +00:00
datafiles Add i18n monospace font (bmonofont-i18n.ttf) which will be used for the text editor and interactive console 2013-03-12 07:07:04 +00:00
freedesktop patch to our desktop file from debian, German translation. 2012-04-16 09:56:12 +00:00
scripts Fix more UI i18n issues (reported by Leon Cheung). 2013-03-11 15:01:03 +00:00
text Release Cycle: 2013-01-17 00:56:04 +00:00
windows style cleanup 2013-03-08 04:00:06 +00:00
environment-macosx shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00
environment-mswindows set svn end of lines to native 2011-05-09 08:15:38 +00:00
environment-unix shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00