blender/intern/cycles/subd
Brecht Van Lommel 1d8c798188 Cycles: support for motion vector and UV passes.
Most of the changes are related to adding support for motion data throughout
the code. There's some code for actual camera/object motion blur raytracing
but it's unfinished (it badly slows down the raytracing kernel even when the
option is turned off), so that code it disabled still.

Motion vector export from Blender tries to avoid computing derived meshes
when the mesh does not have a deforming modifier, and it also won't store
motion vectors for every vertex if only the object or camera is moving.
2012-04-30 12:49:26 +00:00
..
CMakeLists.txt edits to cycles cmake files so cmake_consistency_check.py can parse them. 2011-11-08 20:27:37 +00:00
subd_build.cpp Cycles: first batch of windows build fixes, not quite there yet. 2011-05-03 18:29:11 +00:00
subd_build.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
subd_dice.cpp Cycles: support for motion vector and UV passes. 2012-04-30 12:49:26 +00:00
subd_dice.h spelling cleanup: tesselate -> tessellate (last of these found) 2012-03-20 22:56:26 +00:00
subd_edge.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
subd_face.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
subd_mesh.cpp spelling cleanup: tesselate -> tessellate (last of these found) 2012-03-20 22:56:26 +00:00
subd_mesh.h spelling cleanup: tesselate -> tessellate (last of these found) 2012-03-20 22:56:26 +00:00
subd_patch.cpp Cycles: merging features from tomato branch. 2012-04-28 08:53:59 +00:00
subd_patch.h Cycles: clang build fixes. 2011-08-10 19:45:08 +00:00
subd_ring.cpp Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
subd_ring.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
subd_split.cpp Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them instead. 2012-04-16 08:35:21 +00:00
subd_split.h spelling cleanup: tesselate -> tessellate (last of these found) 2012-03-20 22:56:26 +00:00
subd_stencil.cpp Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
subd_stencil.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
subd_vert.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00