blender/intern/ghost/test/multitest/Basic.c
Kent Mein 0fbadc8eb7 Yes I did it again ;)
added the following 3 lines to everything in the intern dir:
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

Kent
--
mein@cs.umn.edu
2002-11-25 09:53:07 +00:00

72 lines
2.0 KiB
C

/**
* $Id$
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include "Basic.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
int min_i(int a, int b) {
return (a<b)?a:b;
}
int max_i(int a, int b) {
return (b<a)?a:b;
}
int clamp_i(int val, int min, int max) {
return min_i(max_i(val, min), max);
}
float min_f(float a, float b) {
return (a<b)?a:b;
}
float max_f(float a, float b) {
return (b<a)?a:b;
}
float clamp_f(float val, float min, float max) {
return min_f(max_f(val, min), max);
}
void rect_copy(int dst[2][2], int src[2][2]) {
dst[0][0]= src[0][0], dst[0][1]= src[0][1];
dst[1][0]= src[1][0], dst[1][1]= src[1][1];
}
int rect_contains_pt(int rect[2][2], int pt[2]){
return ((rect[0][0] <= pt[0] && pt[0] <= rect[1][0]) &&
(rect[0][1] <= pt[1] && pt[1] <= rect[1][1]));
}
int rect_width(int rect[2][2]) {
return (rect[1][0]-rect[0][0]);
}
int rect_height(int rect[2][2]) {
return (rect[1][1]-rect[0][1]);
}