blender/intern/cycles/render/CMakeLists.txt
Campbell Barton 536d9fec80 code cleanup:
- move object_iterators.c --> view3d_iterators. (ED_object.h had to include ED_view3d.h which isn't so nice)
- move projection functions from view3d_view.c --> view3d_project.c (view3d_view was becoming a mishmash of utility functions and operators).
- some some cmake includes as system-includes.
2012-10-17 04:13:03 +00:00

74 lines
879 B
CMake

set(INC
.
../device
../kernel
../kernel/svm
../kernel/osl
../bvh
../util
)
set(INC_SYS
${GLEW_INCLUDE_PATH}
)
set(SRC
attribute.cpp
background.cpp
buffers.cpp
camera.cpp
film.cpp
# film_response.cpp (code unused)
filter.cpp
graph.cpp
image.cpp
integrator.cpp
light.cpp
mesh.cpp
mesh_displace.cpp
nodes.cpp
object.cpp
osl.cpp
particles.cpp
scene.cpp
session.cpp
shader.cpp
sobol.cpp
svm.cpp
tile.cpp
)
set(SRC_HEADERS
attribute.h
background.h
buffers.h
camera.h
film.h
# film_response.h (code unused)
filter.h
graph.h
image.h
integrator.h
light.h
mesh.h
nodes.h
object.h
osl.h
particles.h
scene.h
session.h
shader.h
sobol.h
svm.h
tile.h
)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${RTTI_DISABLE_FLAGS}")
include_directories(${INC})
include_directories(SYSTEM ${INC_SYS})
add_library(cycles_render ${SRC} ${SRC_HEADERS})