forked from bartvdbraak/blender
e7a9bf88d2
* don't allow Node Editor input max value to be less then min value * avoid the num slider drawing glitch if softmin equals softmax * assert if softmax/hardmax is smaller than softmin/hardmin With this, we sort of allow softmin/hardmin and softmax/hardmax being the same. |
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.. | ||
blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
CMakeLists.txt | ||
SConscript |